Total blood points earned

16,503,209

Max blood points amount spent on one character

5,110,000

Time played

184h 28m

Time played in last two weeks

68h 6m

Blood points per hour

89,464

Estimated playtime per role

38% Survivor

Killer 62%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

156

Ultra rare addon warded without a protection ward

1

Survivor rank
Iridescent IV

Iridescent IV

2 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

175

Killer full load-out matches

156

Ultra rare offering burned

5

Killer rank
Silver II

Silver II

1 / 5 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 592 zeusingame 11 908 701 118 117 535
107 593 twitch medianoche. 11 908 284 175 21 123
107 594 72沉默术士 11 905 344 225 0 13
107 595 Luccerz 11 903 376 369 43 185
107 596 saint of awe 11 902 912 369 10 88
107 597 dashu 11 901 600 27 101 523
107 598 MellowLemons 11 898 327 103 106 583

Currently at

107 595 place

Luccerz needs another

1 968 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

270

Obsessions healed

65

Survivors healed while you are injured

80

Survivors healed while rest are injured

107

Survivors unhooked

293

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

24

Protection hits for unhooked survivors

25

Protection hits for carried survivors

8

Survivors saved using pallet

3

Survivors affected with boon totems

434

Survivors affected with speed boost

0

Recovered from dying state

29

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

3

Heals completed after all generators have been completed

29

Safe unhooks while broken

4

Protection hits during End Game

22

Objective actions

Objective actions

Highest prestige level

9

Mystery boxes opened

6

Items depleted

127

Repaired generators

363

Repaired damaged generators

140

Successful skill checks

4,885

Exit gates opened

24

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

17

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

14

Great skill checks while injured

239

Swap held Survivor items for new ones from chests (counts once per chest)

6

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,574

Finished repairs of generators while injured

43

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

424

Hits dodged by vaults

37

Basic attacks and projectiles dodged

374

Escapes after stunning killer using pallet

78

Escapes from killer gasp

12

Hooks sabotaged

9

Chases escaped after being injured in this chase

192

Chases lost by hiding in locker

2

Revealed killer aura

14

Unhooked yourself

16

Amount of screams

1,237

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

57

Perform a fast vault within 3 seconds of getting hit

86

Pallet stun the Killer while holding a rare, common, or uncommon item

116

Trials where you've revealed or seen the Killer's aura 11+ times

32

Escapes

Escapes

Total escapes

89

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

2

Escapes with somebody else item

0

Escapes being injured with for over half a match

11

Escapes while being downed at most once

52

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

76

Escapes healthy or injured through hatch

6

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

464

Obsessions sacrificed

115

Kills (Memento mories)

114

Kills (Memento mories) or sacrifices after last generator

119

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

44

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

257

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

505

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

26

Survivors with Exposed effect downed

109

Survivors downed while carrying another survivor

34

Make unique survivors scream

880

Survivors hit with haste effect

188

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

47

Survivors downed next to a raised pallet

1,030

Survivors downed in Exit Gate

36

Survivors downed withit 30 seconds of breaking pallet or wall

178

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

13

Survivors hit after they drop a pallet during chase

405

Survivors hit while carrying another survivor

103

Survivors detected using killer instinct

93

Killer vaults in chase

154

Survivors grabbed while performing a vault

28

Meters fallen

1,632

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

72

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

394

Matches finished with one or more Hex totems remaining

26

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

75

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

641

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

39

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

636

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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