Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,473,989

Max blood points amount spent on one character

7,780,000

Highest prestige level

14

Mystery boxes opened

211

Time played

342h 20m

Time played in last two weeks

32h 48m

Blood points per hour

252,602

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

296

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 78%

40 / 51

Survivor
Got 40 Left 11
Killer

Killer

Killer perfect matches (5 000 points each category)

271

Killer full load-out matches

355

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 016 jurg1 6 921 823 74 34 150
107 017 Micki 6 920 701 1 59 335
107 018 furikuri 6 919 474 11 62 280
107 019 Prairie Dog 6 919 238 102 0 0
107 020 Akkari 6 917 774 30 112 515
107 021 Royalty (Furious) 6 915 602 15 75 292
107 022 gkari 6 915 068 0 101 461

Currently at

107 019 place

Prairie Dog needs another

236 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

540

Obsessions healed

123

Survivors healed while you are injured

107

Survivors healed while rest are injured

207

Survivors unhooked

708

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

71

Protection hits for unhooked survivors

56

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

1,564

Survivors affected with speed boost

47

Recovered from dying state

60

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

7

Heals completed after all generators have been completed

65

Safe unhooks while broken

16

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

396

Repaired generators

873

Repaired damaged generators

319

Successful skill checks

13,420

Exit gates opened

78

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

140

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

44

Great skill checks while injured

693

Swap held Survivor items for new ones from chests (counts once per chest)

58

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,874

Finished repairs of generators while injured

92

Chests opened with a key

5

Boldness actions

Boldness actions

Vaults in chase

404

Hits dodged by vaults

41

Basic attacks and projectiles dodged

868

Escapes after stunning killer using pallet

144

Escapes from killer gasp

16

Hooks sabotaged

7

Chases escaped after being injured in this chase

371

Chases lost by hiding in locker

1

Revealed killer aura

483

Unhooked yourself

11

Amount of screams

2,498

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

87

Pallet stun the Killer while holding a rare, common, or uncommon item

182

Trials where you've revealed or seen the Killer's aura 11+ times

383

Escapes

Escapes

Total escapes

205

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

4

Escapes with new item

48

Escapes with somebody else item

3

Escapes being injured with for over half a match

17

Escapes while being downed at most once

130

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

168

Escapes healthy or injured through hatch

16

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,084

Obsessions sacrificed

254

Kills (Memento mories)

245

Kills (Memento mories) or sacrifices after last generator

161

All survivors sacrificed or killed (Memento Mori) before the last generator

102

Hooks

Hooks

Different survivors hooked in basement

190

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

178

Survivors hooked before single generator was repaired

748

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

919

Generators damaged with Undetectable effect

203

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

398

Survivors injured while in the basement

58

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

421

Oblivious effect applied

1,161

Survivors with Exposed effect downed

179

Survivors downed while carrying another survivor

61

Make unique survivors scream

1,746

Survivors hit with haste effect

233

Injure or down survivors who are Hindered

132

Survivors that holding Special Item hit

161

Survivors downed next to a raised pallet

2,078

Survivors downed in Exit Gate

35

Survivors downed withit 30 seconds of breaking pallet or wall

212

Preventing escape

Preventing escape

Survivors grabbed from locker

106

Hatches closed

59

Survivors hit after they drop a pallet during chase

973

Survivors hit while carrying another survivor

154

Survivors detected using killer instinct

1,447

Killer vaults in chase

508

Survivors grabbed while performing a vault

16

Meters fallen

3,291

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

202

Blink attacks (The Nurse)

164

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

501

Matches finished with one or more Hex totems remaining

24

Traps triggered (The Hag)

316

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

511

Trials where all survivors suffered from madness 3 (The Doctor)

82

Hatchets thrown (The Huntress)

491

Survivors put to sleep (The Nightmare)

153

Reverse bear-traps put on survivors (The Pig)

23

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

140

Survivors with Broken effect downed

159

Condemned survivors (The Onryō)

58

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

36

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

66

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

95

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

38

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

230

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

137

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

50

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

57

Survivors downed with Dire Crows (The Artist)

19

Survivors downed during Nightfall (The Dredge)

18

Down survivor you recently teleported to (The Singularity)

12

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

21

Killer abilities chart

Killer abilities chart

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