Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,451,316

Max blood points amount spent on one character

4,020,000

Highest prestige level

100

Mystery boxes opened

17

Time played

396h 36m

Time played in last two weeks

0m

Blood points per hour

197,810

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

67

Survivor full load-out matches

511

Ultra rare addon warded without a protection ward

435

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

244

Killer full load-out matches

297

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
115 328 Merczys 169 995 3 1 2
115 329 StripperElmo 169 696 0 1 4
115 330 Misc 169 462 0 4 6
115 331 I'm Better 168 845 21 0 0
115 332 reech 168 610 0 1 3
115 333 [FBC]JCow 167 713 0 0 11
115 334 Grinder 167 697 0 3 8

Currently at

115 331 place

I'm Better needs another

617 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

607

Obsessions healed

160

Survivors healed while you are injured

86

Survivors healed while rest are injured

174

Survivors unhooked

1,102

Survivors saved (from dying state/hook) in endgame

90

Knocked (In dying state) survivors healed

197

Survivors healed that come to you first

71

Protection hits for unhooked survivors

51

Protection hits for carried survivors

21

Survivors saved using pallet

4

Survivors affected with boon totems

1,190

Survivors affected with speed boost

0

Recovered from dying state

98

Take a hit with the Endurance status effect

79

Survivors healed in the Basement

21

Heals completed after all generators have been completed

0

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

270

Repaired generators

1,177

Repaired damaged generators

533

Successful skill checks

16,051

Exit gates opened

162

Hex totems cleansed

147

Hex totems blessed

3

Chests opened

65

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

122

Great skill checks while injured

1,803

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

980

Hits dodged by vaults

76

Basic attacks and projectiles dodged

1,235

Escapes after stunning killer using pallet

199

Escapes from killer gasp

16

Hooks sabotaged

41

Chases escaped after being injured in this chase

635

Chases lost by hiding in locker

3

Revealed killer aura

195

Unhooked yourself

15

Amount of screams

3,071

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

223

Pallet stun the Killer while holding a rare, common, or uncommon item

137

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

329

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

5

Escapes with new item

45

Escapes with somebody else item

14

Escapes being injured with for over half a match

20

Escapes while being downed at most once

178

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

297

Escapes healthy or injured through hatch

12

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

943

Obsessions sacrificed

253

Kills (Memento mories)

138

Kills (Memento mories) or sacrifices after last generator

163

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

103

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

61

Survivors hooked before single generator was repaired

868

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

686

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

4

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

55

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

35

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

13

Make unique survivors scream

1,414

Survivors hit with haste effect

232

Injure or down survivors who are Hindered

311

Survivors that holding Special Item hit

182

Survivors downed next to a raised pallet

1,503

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

106

Hatches closed

68

Survivors hit after they drop a pallet during chase

469

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

776

Killer vaults in chase

39

Survivors grabbed while performing a vault

39

Meters fallen

760

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

3

Blink attacks (The Nurse)

4,485

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

59

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

198

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

54

Survivors downed after phase walk (The Spirit)

67

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

30

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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