Total blood points earned

99,785,380

Max blood points amount spent on one character

5,730,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

87% Survivor

Killer 13%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

95

Survivor full load-out matches

897

Ultra rare addon warded without a protection ward

68

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

60

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 918 adi.baa (she/her) 99 793 300 6 061 1 535 7 578
70 919 Viriditz 99 787 521 1 034 492 2 254
70 920 pseudoseizure 99 786 461 1 117 440 1 701
70 921 99 785 380 198 372 1 647
70 922 AKDenov 99 784 620 1 247 258 1 336
70 923 headass 99 778 930 345 5 386 23 749
70 924 William 99 771 939 1 658 547 1 787

Currently at

70 921 place

᲼ needs another

1 081 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

919

Obsessions healed

199

Survivors healed while you are injured

108

Survivors healed while rest are injured

278

Survivors unhooked

1,176

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

143

Survivors healed that come to you first

129

Protection hits for unhooked survivors

122

Protection hits for carried survivors

16

Survivors saved using pallet

0

Survivors affected with boon totems

1,093

Survivors affected with speed boost

30

Recovered from dying state

192

Take a hit with the Endurance status effect

130

Survivors healed in the Basement

8

Heals completed after all generators have been completed

130

Safe unhooks while broken

6

Protection hits during End Game

66

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

69

Items depleted

673

Repaired generators

1,647

Repaired damaged generators

679

Successful skill checks

24,167

Exit gates opened

213

Hex totems cleansed

75

Hex totems blessed

0

Chests opened

351

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

128

Great skill checks while injured

1,054

Swap held Survivor items for new ones from chests (counts once per chest)

120

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,614

Finished repairs of generators while injured

137

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,728

Hits dodged by vaults

106

Basic attacks and projectiles dodged

1,218

Escapes after stunning killer using pallet

185

Escapes from killer gasp

18

Hooks sabotaged

12

Chases escaped after being injured in this chase

1,014

Chases lost by hiding in locker

2

Revealed killer aura

225

Unhooked yourself

16

Amount of screams

6,135

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

421

Pallet stun the Killer while holding a rare, common, or uncommon item

214

Trials where you've revealed or seen the Killer's aura 11+ times

436

Escapes

Escapes

Total escapes

372

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

4

Escapes with new item

65

Escapes with somebody else item

9

Escapes being injured with for over half a match

32

Escapes while being downed at most once

230

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

344

Escapes healthy or injured through hatch

4

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

198

Obsessions sacrificed

42

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

46

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

65

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

61

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

124

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

8

Make unique survivors scream

311

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

278

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

132

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

5

Survivors hit after they drop a pallet during chase

136

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

92

Killer vaults in chase

148

Survivors grabbed while performing a vault

13

Meters fallen

529

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

291

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

106

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

388

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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