Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,381,471

Max blood points amount spent on one character

2,610,000

Highest prestige level

7

Mystery boxes opened

3

Time played

87h 14m

Time played in last two weeks

56h 52m

Blood points per hour

279,497

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

39

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

85

Killer full load-out matches

101

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 958 Canarion 18 138 764 16 128 509
98 959 DDKD 18 134 596 576 95 387
98 960 6'5 Man 18 134 553 144 112 368
98 961 Matisev684 18 133 929 246 38 194
98 962 JamzyMan 18 132 368 100 53 235
98 963 ColdCripKilla 18 131 375 409 90 382
98 964 Sulfur 18 129 767 365 77 334

Currently at

98 961 place

Matisev684 needs another

624 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

165

Obsessions healed

38

Survivors healed while you are injured

42

Survivors healed while rest are injured

54

Survivors unhooked

135

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

18

Survivors healed that come to you first

13

Protection hits for unhooked survivors

10

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

299

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

1

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

49

Repaired generators

222

Repaired damaged generators

53

Successful skill checks

2,952

Exit gates opened

19

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

22

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

7

Great skill checks while injured

56

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,000

Finished repairs of generators while injured

23

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

121

Hits dodged by vaults

8

Basic attacks and projectiles dodged

160

Escapes after stunning killer using pallet

33

Escapes from killer gasp

4

Hooks sabotaged

50

Chases escaped after being injured in this chase

80

Chases lost by hiding in locker

0

Revealed killer aura

137

Unhooked yourself

2

Amount of screams

587

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

39

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

43

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

24

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

39

Escapes healthy or injured through hatch

3

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

292

Obsessions sacrificed

76

Kills (Memento mories)

71

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

179

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

306

Generators damaged with Undetectable effect

235

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

387

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

120

Oblivious effect applied

363

Survivors with Exposed effect downed

91

Survivors downed while carrying another survivor

15

Make unique survivors scream

514

Survivors hit with haste effect

95

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

518

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

244

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

14

Survivors hit after they drop a pallet during chase

236

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

1,045

Killer vaults in chase

260

Survivors grabbed while performing a vault

11

Meters fallen

1,092

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

266

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

86

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

108

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

10

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

16

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

84

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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