Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

14,257,512

Max blood points amount spent on one character

2,530,000

Highest prestige level

6

Mystery boxes opened

6

Time played

119h 29m

Time played in last two weeks

18h 52m

Blood points per hour

119,326

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

12

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

106

Killer full load-out matches

125

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 281 rat 5 978 115 946 11 66
110 282 Grake 5 978 007 38 70 332
110 283 angmar 5 977 370 141 21 115
110 284 A Hoonter Who Hoonts 5 977 096 198 20 97
110 285 Lanaxer 5 977 000 0 107 568
110 286 Kaan 5 975 474 29 37 210
110 287 devontefr 5 974 534 0 19 82

Currently at

110 284 place

A Hoonter Who Hoonts needs another

274 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

104

Obsessions healed

21

Survivors healed while you are injured

22

Survivors healed while rest are injured

62

Survivors unhooked

142

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

9

Protection hits for unhooked survivors

13

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

292

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

13

Repaired generators

180

Repaired damaged generators

42

Successful skill checks

1,867

Exit gates opened

13

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

17

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

9

Great skill checks while injured

16

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

763

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

116

Hits dodged by vaults

12

Basic attacks and projectiles dodged

128

Escapes after stunning killer using pallet

17

Escapes from killer gasp

3

Hooks sabotaged

0

Chases escaped after being injured in this chase

68

Chases lost by hiding in locker

1

Revealed killer aura

317

Unhooked yourself

2

Amount of screams

449

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

33

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

604

Escapes

Escapes

Total escapes

35

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

22

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

33

Escapes healthy or injured through hatch

2

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

436

Obsessions sacrificed

80

Kills (Memento mories)

79

Kills (Memento mories) or sacrifices after last generator

67

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

73

Survivors hooked before single generator was repaired

232

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

219

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

1

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

147

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

158

Oblivious effect applied

551

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

18

Make unique survivors scream

787

Survivors hit with haste effect

106

Injure or down survivors who are Hindered

54

Survivors that holding Special Item hit

170

Survivors downed next to a raised pallet

780

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

120

Preventing escape

Preventing escape

Survivors grabbed from locker

86

Hatches closed

12

Survivors hit after they drop a pallet during chase

261

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

1,000

Killer vaults in chase

225

Survivors grabbed while performing a vault

9

Meters fallen

1,462

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

285

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

41

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

77

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

45

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

265

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

80

Survivors downed while speared (The Deathslinger)

86

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

18

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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