Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,663,106

Max blood points amount spent on one character

3,100,000

Highest prestige level

12

Mystery boxes opened

44

Time played

345h 48m

Time played in last two weeks

0m

Blood points per hour

143,618

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

315

Ultra rare addon warded without a protection ward

45

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

141

Ultra rare offering burned

7

Killer rank
Gold II

Gold II

1 / 5 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 047 spacialrend489 49 671 019 591 133 618
80 048 Max Caulfield 49 666 702 284 181 1 033
80 049 StartCookie 49 664 108 1 005 214 836
80 050 holemaaka 49 663 106 542 142 726
80 051 Votics 49 659 101 260 240 932
80 052 ThefirstDoor 49 658 304 286 306 1 328
80 053 sbp 49 657 344 561 195 814

Currently at

80 050 place

holemaaka needs another

1 002 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

497

Obsessions healed

119

Survivors healed while you are injured

135

Survivors healed while rest are injured

197

Survivors unhooked

511

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

75

Survivors healed that come to you first

67

Protection hits for unhooked survivors

71

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

1,663

Survivors affected with speed boost

0

Recovered from dying state

93

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

5

Heals completed after all generators have been completed

34

Safe unhooks while broken

2

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

301

Repaired generators

726

Repaired damaged generators

234

Successful skill checks

12,135

Exit gates opened

55

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

78

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

57

Great skill checks while injured

301

Swap held Survivor items for new ones from chests (counts once per chest)

41

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

404

Hits dodged by vaults

46

Basic attacks and projectiles dodged

901

Escapes after stunning killer using pallet

134

Escapes from killer gasp

48

Hooks sabotaged

144

Chases escaped after being injured in this chase

360

Chases lost by hiding in locker

0

Revealed killer aura

34

Unhooked yourself

2

Amount of screams

2,943

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

82

Perform a fast vault within 3 seconds of getting hit

83

Pallet stun the Killer while holding a rare, common, or uncommon item

155

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

142

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

15

Escapes with somebody else item

0

Escapes being injured with for over half a match

23

Escapes while being downed at most once

80

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

123

Escapes healthy or injured through hatch

4

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

542

Obsessions sacrificed

127

Kills (Memento mories)

118

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

66

Survivors hooked before single generator was repaired

225

Survivors hooked in endgame

89

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

525

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

135

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

23

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

17

Make unique survivors scream

885

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

39

Survivors downed next to a raised pallet

731

Survivors downed in Exit Gate

42

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

80

Hatches closed

31

Survivors hit after they drop a pallet during chase

505

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

567

Killer vaults in chase

486

Survivors grabbed while performing a vault

54

Meters fallen

1,850

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

34

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

12

Survivors put to sleep (The Nightmare)

14

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

29

Survivors hit with Lethal Rush (The Blight)

1,174

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

30

Condemned survivors (The Onryō)

8

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

147

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

149

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

59

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

72

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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