Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,511,103

Max blood points amount spent on one character

1,320,000

Highest prestige level

25

Mystery boxes opened

152

Time played

245h 28m

Time played in last two weeks

6h 19m

Blood points per hour

91,707

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

110

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

50

Killer full load-out matches

18

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 713 Jackal 12 864 233 354 59 297
105 714 Aespro.MidnightMadarashi 12 864 136 583 24 118
105 715 Savage 12 863 535 358 39 183
105 716 Midas 12 862 444 171 41 241
105 717 Reded765 12 861 446 264 13 61
105 718 Sweaty_Palms_R_Us 12 860 932 142 88 317
105 719 stew 12 857 936 13 115 566

Currently at

105 716 place

Midas needs another

1 091 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

190

Obsessions healed

36

Survivors healed while you are injured

60

Survivors healed while rest are injured

106

Survivors unhooked

233

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

28

Protection hits for unhooked survivors

23

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

1,361

Survivors affected with speed boost

0

Recovered from dying state

35

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

4

Heals completed after all generators have been completed

9

Safe unhooks while broken

27

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

114

Repaired generators

377

Repaired damaged generators

93

Successful skill checks

4,938

Exit gates opened

39

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

40

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

14

Great skill checks while injured

302

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

251

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

119

Hits dodged by vaults

20

Basic attacks and projectiles dodged

276

Escapes after stunning killer using pallet

35

Escapes from killer gasp

14

Hooks sabotaged

1

Chases escaped after being injured in this chase

110

Chases lost by hiding in locker

7

Revealed killer aura

120

Unhooked yourself

5

Amount of screams

1,085

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

28

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

14

Escapes

Escapes

Total escapes

72

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

16

Escapes with somebody else item

1

Escapes being injured with for over half a match

19

Escapes while being downed at most once

48

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

55

Escapes healthy or injured through hatch

6

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

16

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

352

Obsessions sacrificed

67

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

112

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

119

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

119

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

2

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

63

Oblivious effect applied

144

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

7

Make unique survivors scream

597

Survivors hit with haste effect

31

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

58

Survivors downed next to a raised pallet

611

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

30

Survivors hit after they drop a pallet during chase

130

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

60

Killer vaults in chase

56

Survivors grabbed while performing a vault

16

Meters fallen

917

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,257

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

34

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

61

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

31

Killer abilities chart

Killer abilities chart

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