Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

72,410,778

Max blood points amount spent on one character

5,010,000

Highest prestige level

12

Mystery boxes opened

1,077

Time played

434h 27m

Time played in last two weeks

0m

Blood points per hour

166,672

Estimated playtime per role

16% Survivor

Killer 84%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

180

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

350

Killer full load-out matches

388

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 205 ToxicInsanity 30 592 649 388 180 809
88 206 Mr. Perkins 30 591 690 208 118 774
88 207 Hitagi Senjougahara 30 590 598 11 366 1 772
88 208 semfnpost 30 589 330 835 42 144
88 209 Gio 30 589 169 501 597 2 466
88 210 philomena cunk 30 587 555 178 318 1 174
88 211 bala 30 585 813 222 212 1 264

Currently at

88 208 place

semfnpost needs another

1 268 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

409

Obsessions healed

102

Survivors healed while you are injured

78

Survivors healed while rest are injured

135

Survivors unhooked

522

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

57

Survivors healed that come to you first

29

Protection hits for unhooked survivors

42

Protection hits for carried survivors

11

Survivors saved using pallet

2

Survivors affected with boon totems

1,024

Survivors affected with speed boost

0

Recovered from dying state

41

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

18

Heals completed after all generators have been completed

14

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

84

Repaired generators

348

Repaired damaged generators

131

Successful skill checks

6,679

Exit gates opened

46

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

84

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

29

Great skill checks while injured

132

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

107

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

694

Hits dodged by vaults

80

Basic attacks and projectiles dodged

742

Escapes after stunning killer using pallet

97

Escapes from killer gasp

18

Hooks sabotaged

13

Chases escaped after being injured in this chase

287

Chases lost by hiding in locker

8

Revealed killer aura

1,047

Unhooked yourself

10

Amount of screams

1,526

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,300

Blind killer using flashlight

106

Perform a fast vault within 3 seconds of getting hit

129

Pallet stun the Killer while holding a rare, common, or uncommon item

98

Trials where you've revealed or seen the Killer's aura 11+ times

11

Escapes

Escapes

Total escapes

105

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

2

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

11

Escapes while being downed at most once

60

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

81

Escapes healthy or injured through hatch

15

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,500

Obsessions sacrificed

389

Kills (Memento mories)

229

Kills (Memento mories) or sacrifices after last generator

313

All survivors sacrificed or killed (Memento Mori) before the last generator

113

Hooks

Hooks

Different survivors hooked in basement

196

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

146

Survivors hooked before single generator was repaired

886

Survivors hooked in endgame

137

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,313

Generators damaged with Undetectable effect

470

Survivors grabbed while repairing a generator

75

Survivors grabbed while cleansing a totem

6

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

1,060

Survivors injured while in the basement

79

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

162

Oblivious effect applied

562

Survivors with Exposed effect downed

121

Survivors downed while carrying another survivor

74

Make unique survivors scream

2,425

Survivors hit with haste effect

286

Injure or down survivors who are Hindered

169

Survivors that holding Special Item hit

360

Survivors downed next to a raised pallet

2,268

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

229

Hatches closed

130

Survivors hit after they drop a pallet during chase

812

Survivors hit while carrying another survivor

176

Survivors detected using killer instinct

1,614

Killer vaults in chase

717

Survivors grabbed while performing a vault

67

Meters fallen

6,099

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

133

Blink attacks (The Nurse)

551

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

261

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

554

Trials where all survivors suffered from madness 3 (The Doctor)

147

Hatchets thrown (The Huntress)

3,900

Survivors put to sleep (The Nightmare)

96

Reverse bear-traps put on survivors (The Pig)

26

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

302

Max Lacerations dealt (The Trickster)

157

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

553

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

53

Survivors hit during Tail attack (The Xenomorph)

37

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

269

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

293

Survivors downed by 24m+ hatchet throw (The Huntress)

14

Survivors downed with chainsaw (The Cannibal)

22

Intoxicated survivors downed (The Clown)

45

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

187

Survivors downed while speared (The Deathslinger)

116

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

170

Down survivor you recently teleported to (The Singularity)

110

Down survivor using UVX (The Unknown)

43

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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