Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

17,971,807

Max blood points amount spent on one character

2,330,000

Highest prestige level

30

Mystery boxes opened

4

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

135

Ultra rare addon warded without a protection ward

28

Survivor rank
Gold I

Gold I

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

51

Killer full load-out matches

48

Ultra rare offering burned

2

Killer rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 135 zeldy 17 748 811 34 108 568
97 136 Donyt 17 747 428 413 42 228
97 137 Predator_Leonツ 17 746 771 0 140 470
97 138 Sable aura 17 746 042 131 95 434
97 139 SonJC 17 745 311 72 165 727
97 140 文月 17 743 948 0 197 886
97 141 Vexor [-^>^-] 17 742 885 260 74 235

Currently at

97 138 place

Sable aura needs another

729 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

209

Obsessions healed

40

Survivors healed while you are injured

53

Survivors healed while rest are injured

79

Survivors unhooked

339

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

25

Protection hits for unhooked survivors

21

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

971

Survivors affected with speed boost

0

Recovered from dying state

37

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

4

Heals completed after all generators have been completed

23

Safe unhooks while broken

7

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

78

Repaired generators

434

Repaired damaged generators

119

Successful skill checks

5,681

Exit gates opened

43

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

83

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1,500

Matches in that picked up and used special item

15

Great skill checks while injured

95

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,022

Finished repairs of generators while injured

60

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

446

Hits dodged by vaults

40

Basic attacks and projectiles dodged

445

Escapes after stunning killer using pallet

91

Escapes from killer gasp

16

Hooks sabotaged

1

Chases escaped after being injured in this chase

165

Chases lost by hiding in locker

2

Revealed killer aura

1,082

Unhooked yourself

6

Amount of screams

1,405

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

78

Perform a fast vault within 3 seconds of getting hit

104

Pallet stun the Killer while holding a rare, common, or uncommon item

87

Trials where you've revealed or seen the Killer's aura 11+ times

601

Escapes

Escapes

Total escapes

95

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

27

Escapes with somebody else item

0

Escapes being injured with for over half a match

10

Escapes while being downed at most once

42

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

86

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

133

Obsessions sacrificed

29

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

82

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

88

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

5

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

41

Oblivious effect applied

46

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

14

Make unique survivors scream

272

Survivors hit with haste effect

45

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

256

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

48

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

6

Survivors hit after they drop a pallet during chase

148

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

545

Killer vaults in chase

195

Survivors grabbed while performing a vault

8

Meters fallen

545

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

132

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

110

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

112

Trials where all survivors suffered from madness 3 (The Doctor)

83

Hatchets thrown (The Huntress)

43

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

84

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

24

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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