Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,382,380

Max blood points amount spent on one character

3,200,000

Highest prestige level

7

Mystery boxes opened

1

Time played

179h 23m

Time played in last two weeks

18h 55m

Blood points per hour

208,394

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

90

Ultra rare addon warded without a protection ward

8

Survivor rank
Iridescent III

Iridescent III

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

72

Killer full load-out matches

35

Ultra rare offering burned

1

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 599 mrburningpsycho 7 905 582 77 85 353
107 600 Dzhokhar 7 905 320 216 49 212
107 601 Nyanch 7 904 165 195 48 170
107 602 clarividente 7 903 194 235 37 199
107 603 Akechi 7 902 867 68 18 132
107 604 buddy 7 900 876 2 138 674
107 605 Dowsel 7 900 828 87 66 246

Currently at

107 602 place

clarividente needs another

971 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

435

Obsessions healed

95

Survivors healed while you are injured

72

Survivors healed while rest are injured

163

Survivors unhooked

396

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

52

Protection hits for unhooked survivors

14

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

715

Survivors affected with speed boost

0

Recovered from dying state

39

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

7

Heals completed after all generators have been completed

30

Safe unhooks while broken

4

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

155

Repaired generators

465

Repaired damaged generators

147

Successful skill checks

6,137

Exit gates opened

39

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

73

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

23

Great skill checks while injured

31

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,150

Finished repairs of generators while injured

51

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

244

Hits dodged by vaults

27

Basic attacks and projectiles dodged

816

Escapes after stunning killer using pallet

32

Escapes from killer gasp

12

Hooks sabotaged

13

Chases escaped after being injured in this chase

228

Chases lost by hiding in locker

0

Revealed killer aura

134

Unhooked yourself

6

Amount of screams

1,877

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

64

Pallet stun the Killer while holding a rare, common, or uncommon item

34

Trials where you've revealed or seen the Killer's aura 11+ times

299

Escapes

Escapes

Total escapes

99

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

20

Escapes with somebody else item

2

Escapes being injured with for over half a match

7

Escapes while being downed at most once

56

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

90

Escapes healthy or injured through hatch

3

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

408

Obsessions sacrificed

96

Kills (Memento mories)

59

Kills (Memento mories) or sacrifices after last generator

97

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

183

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

294

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

7

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

154

Oblivious effect applied

236

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

13

Make unique survivors scream

709

Survivors hit with haste effect

74

Injure or down survivors who are Hindered

129

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

612

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

20

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

9

Survivors hit after they drop a pallet during chase

380

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

539

Killer vaults in chase

224

Survivors grabbed while performing a vault

17

Meters fallen

1,386

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

241

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

52

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

518

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

92

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

13

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

59

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

69

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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