Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

81,865,561

Max blood points amount spent on one character

3,210,000

Highest prestige level

14

Mystery boxes opened

301

Time played

1469h 25m

Time played in last two weeks

12h 56m

Blood points per hour

55,713

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

52

Survivor full load-out matches

521

Ultra rare addon warded without a protection ward

53

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

140

Killer full load-out matches

255

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 697 ScoutCounterAttacksYT 27 236 562 157 251 1 038
93 698 07joshua 27 236 461 907 97 410
93 699 bankai 27 235 133 311 122 351
93 700 Mike 27 234 134 297 125 497
93 701 GORExGODDESS 27 233 745 6 138 725
93 702 AmeDoko? 27 232 996 272 221 762
93 703 Vroo00oom 27 232 059 50 134 514

Currently at

93 700 place

Mike needs another

999 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

976

Obsessions healed

239

Survivors healed while you are injured

287

Survivors healed while rest are injured

410

Survivors unhooked

985

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

156

Survivors healed that come to you first

96

Protection hits for unhooked survivors

103

Protection hits for carried survivors

26

Survivors saved using pallet

5

Survivors affected with boon totems

3,936

Survivors affected with speed boost

3

Recovered from dying state

132

Take a hit with the Endurance status effect

129

Survivors healed in the Basement

30

Heals completed after all generators have been completed

41

Safe unhooks while broken

3

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

251

Repaired generators

1,061

Repaired damaged generators

267

Successful skill checks

15,577

Exit gates opened

114

Hex totems cleansed

35

Hex totems blessed

3

Chests opened

143

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

92

Great skill checks while injured

349

Swap held Survivor items for new ones from chests (counts once per chest)

29

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

138

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

862

Hits dodged by vaults

69

Basic attacks and projectiles dodged

1,429

Escapes after stunning killer using pallet

142

Escapes from killer gasp

59

Hooks sabotaged

12

Chases escaped after being injured in this chase

522

Chases lost by hiding in locker

4

Revealed killer aura

1,590

Unhooked yourself

12

Amount of screams

3,829

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

166

Perform a fast vault within 3 seconds of getting hit

120

Pallet stun the Killer while holding a rare, common, or uncommon item

83

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

253

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

28

Escapes with somebody else item

8

Escapes being injured with for over half a match

30

Escapes while being downed at most once

152

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

206

Escapes healthy or injured through hatch

9

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

698

Obsessions sacrificed

184

Kills (Memento mories)

66

Kills (Memento mories) or sacrifices after last generator

113

All survivors sacrificed or killed (Memento Mori) before the last generator

90

Hooks

Hooks

Different survivors hooked in basement

103

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

472

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

531

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

4

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

92

Survivors injured while in the basement

61

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

568

Survivors with Exposed effect downed

110

Survivors downed while carrying another survivor

39

Make unique survivors scream

1,118

Survivors hit with haste effect

157

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

132

Survivors downed next to a raised pallet

990

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

152

Hatches closed

43

Survivors hit after they drop a pallet during chase

366

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

539

Killer vaults in chase

293

Survivors grabbed while performing a vault

12

Meters fallen

949

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

145

Blink attacks (The Nurse)

125

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

110

Trials where all survivors suffered from madness 3 (The Doctor)

35

Hatchets thrown (The Huntress)

652

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

25

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

395

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

14

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

73

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

39

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

27

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

34

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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