Overall statistics
Account overall
Total blood points earned
798,533,243
Max blood points amount spent on one character
80,588,746
Highest prestige level
100
Mystery boxes opened
2,165
Time played
4019h 30m
Time played in last two weeks
71h 22m
Blood points per hour
198,665
Estimated playtime per role
74% Survivor
Killer 26%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
9
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
883
Survivor full load-out matches
5,193
Ultra rare addon warded without a protection ward
580
Ash I
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
587
Killer full load-out matches
221
Ultra rare offering burned
7
Ash II
3 / 42
KillerLeaderboards
Currently at
7 746 place
ELPIG needs another
16 804 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
12,054
Obsessions healed
2,123
Survivors healed while you are injured
3,552
Survivors healed while rest are injured
5,737
Survivors unhooked
13,237
Survivors saved (from dying state/hook) in endgame
376
Knocked (In dying state) survivors healed
2,422
Survivors healed that come to you first
1,213
Protection hits for unhooked survivors
1,120
Protection hits for carried survivors
4,354
Survivors saved using pallet
286
Survivors affected with boon totems
36,466
Survivors affected with speed boost
47
Recovered from dying state
2,595
Take a hit with the Endurance status effect
3,428
Survivors healed in the Basement
145
Heals completed after all generators have been completed
632
Safe unhooks while broken
85
Protection hits during End Game
610
Objective actions
Items depleted
3,127
Repaired generators
10,451
Repaired damaged generators
4,859
Successful skill checks
197,424
Exit gates opened
1,065
Hex totems cleansed
275
Hex totems blessed
2
Chests opened
2,049
Chests opened in basement
30
Escapes when playing without any perk and repaired generator(s)
478
Matches with 300+ seconds of repairing generators
13
Matches in that picked up and used special item
1,500
Great skill checks while injured
4,106
Swap held Survivor items for new ones from chests (counts once per chest)
577
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
10,473
Finished repairs of generators while injured
507
Chests opened with a key
0
Boldness actions
Vaults in chase
25,285
Hits dodged by vaults
1,882
Basic attacks and projectiles dodged
28,075
Escapes after stunning killer using pallet
5,713
Escapes from killer gasp
330
Hooks sabotaged
4,039
Chases escaped after being injured in this chase
13,238
Chases lost by hiding in locker
117
Revealed killer aura
2,418
Unhooked yourself
93
Amount of screams
60,971
Reveal the Killer's aura for a total of 60 seconds in a single trial
26,640
Blind killer using flashlight
3,358
Perform a fast vault within 3 seconds of getting hit
3,775
Pallet stun the Killer while holding a rare, common, or uncommon item
2,675
Trials where you've revealed or seen the Killer's aura 11+ times
2,847
Escapes
Total escapes
3,285
Escapes crawling (In dying state) through exit gates
609
Escapes through hatch
255
Escapes through hatch crawling (In dying state)
65
Escapes with new item
745
Escapes with somebody else item
237
Escapes being injured with for over half a match
568
Escapes while being downed at most once
2,506
Escapes after unhooked yourself
38
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
5
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
2,421
Escapes healthy or injured through hatch
190
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
8
Escapes while broken
56
Escapes from maps
Disturbed Ward (Upstairs Main Building)
34
Campbell's Chapel (Upstairs Main Building)
27
Family Residence (Main Building)
8
Sanctum of Wrath (Upstairs on Shrine)
17
Mother's Dwelling (Upstairs Cottage)
13
Temple of Purgation (Main Building Basement)
17
The Pale Rose (Steamboat)
14
The Game (Bathroom)
20
Mount Ormond Resort (Chalet/Main Building)
49
Dead Dawg Saloon (Upstairs Saloon)
41
Treatment Theatre (Operation Theatre)
38
Midwich Elementary School
29
Raccoon City Police Station (1st Floor Main Hall)
38
Eyrie of Crows (Inside Eyrie)
21
Garden of Joy (Upstairs Main Building)
9
Shattered Square (Upstairs Main Building)
11
Shelter Woods (by Command Centre)
11
Toba Landing repair (Upstairs Main Building)
29
Nostromo Wreckage (Mess Hall)
17
Greenville Square (Movie theatre)
10
Forgotten Ruins (Torture Room)
7
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
44
Killer statistics
Kills
Hooks
2,883
Obsessions sacrificed
494
Kills (Memento mories)
439
Kills (Memento mories) or sacrifices after last generator
631
All survivors sacrificed or killed (Memento Mori) before the last generator
137
Hooks
Different survivors hooked in basement
90
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
662
Survivors hooked before single generator was repaired
1,111
Survivors hooked in endgame
263
Territory protection
Generators damaged with at least one survivor hooked
800
Generators damaged with Undetectable effect
849
Survivors grabbed while repairing a generator
130
Survivors grabbed while cleansing a totem
11
Generators protection
46% Protected
Unprotected 54%
Hit survivors with a basic attack while you are Undetectable
2,333
Survivors injured while in the basement
46
Downs and effects
Survivors with Oblivious effect downed
85
Oblivious effect applied
265
Survivors with Exposed effect downed
850
Survivors downed while carrying another survivor
61
Make unique survivors scream
4,798
Survivors hit with haste effect
1,592
Injure or down survivors who are Hindered
131
Survivors that holding Special Item hit
514
Survivors downed next to a raised pallet
4,910
Survivors downed in Exit Gate
75
Survivors downed withit 30 seconds of breaking pallet or wall
294
Preventing escape
Survivors grabbed from locker
252
Hatches closed
287
Survivors hit after they drop a pallet during chase
1,961
Survivors hit while carrying another survivor
187
Survivors detected using killer instinct
8,590
Killer vaults in chase
1,233
Survivors grabbed while performing a vault
107
Meters fallen
6,105
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
986
Blink attacks (The Nurse)
8
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
689
Matches finished with one or more Hex totems remaining
20
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
1,838
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
52
Survivors hit with Lethal Rush (The Blight)
85
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
397
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
22
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
3
Survivors immobilized to a wall (The Slasher)
88
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
126
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
119
Deep wounded survivors downed (The Legion)
260
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
542
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
91
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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