Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,473,701

Max blood points amount spent on one character

9,020,000

Highest prestige level

61

Mystery boxes opened

26

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

98

Survivor full load-out matches

250

Ultra rare addon warded without a protection ward

35

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

217

Killer full load-out matches

210

Ultra rare offering burned

113

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 820 КРЫМСКИЕ ШИШКИ 32 609 426 1 442 37 184
88 821 Moumpt305 32 600 412 626 48 223
88 822 Zapotron404 32 598 522 1 008 27 108
88 823 DJ MOLD 32 596 595 446 198 543
88 824 Shadowking0178 32 595 097 385 142 622
88 825 Nathan 32 594 442 539 110 540
88 826 The Last Braincell 32 593 697 0 169 1 005

Currently at

88 823 place

DJ MOLD needs another

1 927 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,037

Obsessions healed

199

Survivors healed while you are injured

320

Survivors healed while rest are injured

482

Survivors unhooked

901

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

100

Survivors healed that come to you first

103

Protection hits for unhooked survivors

87

Protection hits for carried survivors

66

Survivors saved using pallet

7

Survivors affected with boon totems

1,538

Survivors affected with speed boost

2

Recovered from dying state

134

Take a hit with the Endurance status effect

126

Survivors healed in the Basement

11

Heals completed after all generators have been completed

63

Safe unhooks while broken

13

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

196

Repaired generators

864

Repaired damaged generators

266

Successful skill checks

13,619

Exit gates opened

105

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

230

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

84

Great skill checks while injured

270

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,726

Finished repairs of generators while injured

132

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

978

Hits dodged by vaults

130

Basic attacks and projectiles dodged

2,176

Escapes after stunning killer using pallet

343

Escapes from killer gasp

68

Hooks sabotaged

18

Chases escaped after being injured in this chase

830

Chases lost by hiding in locker

3

Revealed killer aura

128

Unhooked yourself

11

Amount of screams

3,992

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

368

Perform a fast vault within 3 seconds of getting hit

237

Pallet stun the Killer while holding a rare, common, or uncommon item

206

Trials where you've revealed or seen the Killer's aura 11+ times

1,201

Escapes

Escapes

Total escapes

306

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

1

Escapes with new item

32

Escapes with somebody else item

16

Escapes being injured with for over half a match

32

Escapes while being downed at most once

169

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

270

Escapes healthy or injured through hatch

15

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

619

Obsessions sacrificed

143

Kills (Memento mories)

213

Kills (Memento mories) or sacrifices after last generator

151

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

419

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

196

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

9

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

8

Make unique survivors scream

1,208

Survivors hit with haste effect

170

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

58

Survivors downed next to a raised pallet

1,014

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

50

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

43

Survivors hit after they drop a pallet during chase

745

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

139

Killer vaults in chase

1,153

Survivors grabbed while performing a vault

27

Meters fallen

1,961

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

471

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

194

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

177

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

36

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1,048

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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