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Artois

76561199638094137

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,331,898

Max blood points amount spent on one character

1,330,000

Highest prestige level

5

Mystery boxes opened

27

Time played

134h 23m

Time played in last two weeks

0m

Blood points per hour

114,091

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

16

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 012 Jensen 8 504 958 38 78 323
108 013 亞楓 Ya_Feng 8 504 633 98 127 506
108 014 склеил ласты 8 504 431 2 703 733 2 868
108 015 Artois 8 503 746 25 55 226
108 016 ZanDuh 8 503 220 265 8 49
108 017 MrCrappowitz 8 498 509 173 15 79
108 018 Prez_Malone 8 496 360 187 47 253

Currently at

108 015 place

Artois needs another

685 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

379

Obsessions healed

65

Survivors healed while you are injured

57

Survivors healed while rest are injured

138

Survivors unhooked

344

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

28

Survivors healed that come to you first

30

Protection hits for unhooked survivors

20

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

380

Survivors affected with speed boost

0

Recovered from dying state

29

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

6

Heals completed after all generators have been completed

29

Safe unhooks while broken

0

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

60

Repaired generators

382

Repaired damaged generators

139

Successful skill checks

5,270

Exit gates opened

38

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

53

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

34

Great skill checks while injured

151

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

938

Finished repairs of generators while injured

23

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

313

Hits dodged by vaults

29

Basic attacks and projectiles dodged

619

Escapes after stunning killer using pallet

127

Escapes from killer gasp

8

Hooks sabotaged

3

Chases escaped after being injured in this chase

255

Chases lost by hiding in locker

1

Revealed killer aura

735

Unhooked yourself

4

Amount of screams

1,197

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

99

Pallet stun the Killer while holding a rare, common, or uncommon item

98

Trials where you've revealed or seen the Killer's aura 11+ times

939

Escapes

Escapes

Total escapes

97

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

18

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

63

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

76

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

63

Obsessions sacrificed

12

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

13

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

15

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

20

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

1

Make unique survivors scream

101

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

62

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

1

Survivors hit after they drop a pallet during chase

23

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

53

Killer vaults in chase

32

Survivors grabbed while performing a vault

2

Meters fallen

75

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

10

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

91

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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