Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

7,146,223

Max blood points amount spent on one character

440,000

Highest prestige level

5

Mystery boxes opened

12

Time played

77h 36m

Time played in last two weeks

7h 44m

Blood points per hour

92,091

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

2

Survivor full load-out matches

13

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

39

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 095 Marec 6 797 407 18 104 569
108 096 slowfive 6 797 294 8 71 357
108 097 AJayhvh TTV (LIVE) 6 796 844 51 47 202
108 098 malitrazh 6 795 701 119 18 111
108 099 Unc. Hekki 6 794 339 229 33 186
108 100 GigaPimp, The Nefarious 6 794 133 216 33 126
108 101 Limpit Bimpit 6 793 783 16 87 392

Currently at

108 098 place

malitrazh needs another

1 143 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

68

Obsessions healed

15

Survivors healed while you are injured

16

Survivors healed while rest are injured

26

Survivors unhooked

79

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

11

Survivors healed that come to you first

8

Protection hits for unhooked survivors

3

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

181

Survivors affected with speed boost

47

Recovered from dying state

10

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

1

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

39

Repaired generators

111

Repaired damaged generators

28

Successful skill checks

1,680

Exit gates opened

7

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

40

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

5

Great skill checks while injured

17

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

211

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

76

Hits dodged by vaults

9

Basic attacks and projectiles dodged

161

Escapes after stunning killer using pallet

14

Escapes from killer gasp

3

Hooks sabotaged

12

Chases escaped after being injured in this chase

41

Chases lost by hiding in locker

0

Revealed killer aura

178

Unhooked yourself

2

Amount of screams

448

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

18

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

7

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

7

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

18

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

126

Obsessions sacrificed

30

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

84

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

97

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

0

Generators protection

26% Protected

Unprotected 74%

Hit survivors with a basic attack while you are Undetectable

45

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

45

Survivors with Exposed effect downed

35

Survivors downed while carrying another survivor

6

Make unique survivors scream

269

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

211

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

6

Survivors hit after they drop a pallet during chase

90

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

108

Killer vaults in chase

74

Survivors grabbed while performing a vault

8

Meters fallen

524

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

40

Blink attacks (The Nurse)

40

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

37

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

70

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

17

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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