Total blood points earned

354,280,909

Max blood points amount spent on one character

26,820,976

Time played

1524h 54m

Time played in last two weeks

13h 2m

Blood points per hour

232,331

Estimated playtime per role

80% Survivor

Killer 20%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

454

Survivor full load-out matches

982

Ultra rare addon warded without a protection ward

32

Survivor rank
Silver II

Silver II

1 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

227

Killer full load-out matches

245

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
28 014 Mr. T 354 328 420 5 884 615 2 880
28 015 真想不到当初我们也讨厌吃苦瓜 354 309 397 1 054 2 330 9 530
28 016 FMM 354 306 565 2 801 1 093 4 542
28 017 AceMirror 354 280 909 1 029 1 300 5 240
28 018 Count Flatula 354 277 699 3 718 856 3 406
28 019 Freud1337 354 272 328 2 279 2 299 10 052
28 020 Kwadneuf 354 269 995 2 646 1 837 7 580

Currently at

28 017 place

AceMirror needs another

25 656 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,371

Obsessions healed

963

Survivors healed while you are injured

656

Survivors healed while rest are injured

1,538

Survivors unhooked

4,419

Survivors saved (from dying state/hook) in endgame

73

Knocked (In dying state) survivors healed

335

Survivors healed that come to you first

428

Protection hits for unhooked survivors

204

Protection hits for carried survivors

37

Survivors saved using pallet

21

Survivors affected with boon totems

14,525

Survivors affected with speed boost

42

Recovered from dying state

309

Take a hit with the Endurance status effect

416

Survivors healed in the Basement

32

Heals completed after all generators have been completed

158

Safe unhooks while broken

26

Protection hits during End Game

76

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,271

Items depleted

713

Repaired generators

5,240

Repaired damaged generators

2,001

Successful skill checks

69,894

Exit gates opened

648

Hex totems cleansed

194

Hex totems blessed

5

Chests opened

945

Chests opened in basement

48

Escapes when playing without any perk and repaired generator(s)

158

Matches with 300+ seconds of repairing generators

1,807

Matches in that picked up and used special item

536

Great skill checks while injured

3,112

Swap held Survivor items for new ones from chests (counts once per chest)

149

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,916

Finished repairs of generators while injured

143

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,257

Hits dodged by vaults

571

Basic attacks and projectiles dodged

9,252

Escapes after stunning killer using pallet

2,020

Escapes from killer gasp

44

Hooks sabotaged

53

Chases escaped after being injured in this chase

3,628

Chases lost by hiding in locker

11

Revealed killer aura

2,920

Unhooked yourself

83

Amount of screams

18,858

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,640

Blind killer using flashlight

119

Perform a fast vault within 3 seconds of getting hit

819

Pallet stun the Killer while holding a rare, common, or uncommon item

924

Trials where you've revealed or seen the Killer's aura 11+ times

450

Escapes

Escapes

Total escapes

1,300

Escapes crawling (In dying state) through exit gates

68

Escapes through hatch

150

Escapes through hatch crawling (In dying state)

17

Escapes with new item

350

Escapes with somebody else item

46

Escapes being injured with for over half a match

98

Escapes while being downed at most once

813

Escapes after unhooked yourself

38

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,082

Escapes healthy or injured through hatch

133

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,029

Obsessions sacrificed

200

Kills (Memento mories)

140

Kills (Memento mories) or sacrifices after last generator

196

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

102

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

119

Survivors hooked before single generator was repaired

643

Survivors hooked in endgame

92

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

466

Generators damaged with Undetectable effect

82

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

3

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

167

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

131

Oblivious effect applied

250

Survivors with Exposed effect downed

147

Survivors downed while carrying another survivor

21

Make unique survivors scream

1,530

Survivors hit with haste effect

325

Injure or down survivors who are Hindered

75

Survivors that holding Special Item hit

369

Survivors downed next to a raised pallet

1,529

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

97

Preventing escape

Preventing escape

Survivors grabbed from locker

132

Hatches closed

65

Survivors hit after they drop a pallet during chase

924

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

488

Killer vaults in chase

748

Survivors grabbed while performing a vault

58

Meters fallen

1,623

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

43

Blink attacks (The Nurse)

234

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

238

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

21

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

17

Survivors put to sleep (The Nightmare)

98

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

74

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

822

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

48

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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