Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

226,100,019

Max blood points amount spent on one character

20,505,000

Highest prestige level

100

Mystery boxes opened

684

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

240

Survivor full load-out matches

829

Ultra rare addon warded without a protection ward

98

Survivor rank
Silver II

Silver II

4 / 5 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

621

Killer full load-out matches

374

Ultra rare offering burned

2

Killer rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
34 996 Glad Zac 226 106 229 6 427 1 124 4 246
34 997 226 106 158 6 980 2 296 7 284
34 998 MortaL 226 101 347 1 134 1 175 4 413
34 999 CandyCruh 226 100 019 2 205 666 2 592
35 000 Auds 226 094 192 6 1 210 4 795
35 001 Jill btwn two breads 226 070 252 2 614 762 3 538
35 002 Hauntermaster 226 066 354 2 177 669 3 860

Currently at

34 999 place

CandyCruh needs another

1 328 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,064

Obsessions healed

451

Survivors healed while you are injured

421

Survivors healed while rest are injured

802

Survivors unhooked

2,503

Survivors saved (from dying state/hook) in endgame

169

Knocked (In dying state) survivors healed

412

Survivors healed that come to you first

219

Protection hits for unhooked survivors

134

Protection hits for carried survivors

56

Survivors saved using pallet

61

Survivors affected with boon totems

7,210

Survivors affected with speed boost

16

Recovered from dying state

289

Take a hit with the Endurance status effect

256

Survivors healed in the Basement

18

Heals completed after all generators have been completed

227

Safe unhooks while broken

21

Protection hits during End Game

125

Objective actions

Objective actions

Items depleted

661

Repaired generators

2,592

Repaired damaged generators

1,301

Successful skill checks

37,721

Exit gates opened

365

Hex totems cleansed

130

Hex totems blessed

0

Chests opened

316

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

63

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

421

Great skill checks while injured

1,294

Swap held Survivor items for new ones from chests (counts once per chest)

138

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,118

Finished repairs of generators while injured

235

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,873

Hits dodged by vaults

341

Basic attacks and projectiles dodged

4,238

Escapes after stunning killer using pallet

1,137

Escapes from killer gasp

37

Hooks sabotaged

22

Chases escaped after being injured in this chase

2,210

Chases lost by hiding in locker

29

Revealed killer aura

1,287

Unhooked yourself

19

Amount of screams

10,287

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,700

Blind killer using flashlight

1,078

Perform a fast vault within 3 seconds of getting hit

732

Pallet stun the Killer while holding a rare, common, or uncommon item

887

Trials where you've revealed or seen the Killer's aura 11+ times

277

Escapes

Escapes

Total escapes

666

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

7

Escapes with new item

110

Escapes with somebody else item

17

Escapes being injured with for over half a match

80

Escapes while being downed at most once

487

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

553

Escapes healthy or injured through hatch

46

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

16

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

0

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,205

Obsessions sacrificed

492

Kills (Memento mories)

139

Kills (Memento mories) or sacrifices after last generator

653

All survivors sacrificed or killed (Memento Mori) before the last generator

100

Hooks

Hooks

Different survivors hooked in basement

335

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

379

Survivors hooked before single generator was repaired

1,097

Survivors hooked in endgame

352

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

979

Generators damaged with Undetectable effect

117

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

5

Generators protection

38% Protected

Unprotected 62%

Hit survivors with a basic attack while you are Undetectable

178

Survivors injured while in the basement

74

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

283

Survivors with Exposed effect downed

92

Survivors downed while carrying another survivor

113

Make unique survivors scream

3,664

Survivors hit with haste effect

691

Injure or down survivors who are Hindered

102

Survivors that holding Special Item hit

595

Survivors downed next to a raised pallet

3,832

Survivors downed in Exit Gate

69

Survivors downed withit 30 seconds of breaking pallet or wall

36

Preventing escape

Preventing escape

Survivors grabbed from locker

250

Hatches closed

122

Survivors hit after they drop a pallet during chase

1,495

Survivors hit while carrying another survivor

319

Survivors detected using killer instinct

1,183

Killer vaults in chase

602

Survivors grabbed while performing a vault

61

Meters fallen

5,109

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

276

Blink attacks (The Nurse)

560

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

400

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

223

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

10,082

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5,762

Max Lacerations dealt (The Trickster)

540

Survivors with Broken effect downed

45

Condemned survivors (The Onryō)

63

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

9

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

155

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

26

Survivors downed by 24m+ hatchet throw (The Huntress)

83

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

59

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

35

Survivors downed with Demon Fury (The Oni)

66

Survivors downed while speared (The Deathslinger)

36

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

73

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

33

Whip downs (The Krause)

28

Killer abilities chart

Killer abilities chart

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