Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

127,794,050

Max blood points amount spent on one character

8,810,000

Highest prestige level

100

Mystery boxes opened

139

Time played

523h 45m

Time played in last two weeks

11h 59m

Blood points per hour

243,998

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

133

Survivor full load-out matches

997

Ultra rare addon warded without a protection ward

203

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

27

Killer full load-out matches

26

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 853 Seefool 35 083 646 892 66 374
87 854 Hiroken 35 082 416 334 109 474
87 855 ytb 35 081 977 262 245 1 026
87 856 Buddhima 35 078 284 0 205 808
87 857 Tequilaz 35 076 079 1 091 365 1 397
87 858 frankice 35 075 495 704 31 174
87 859 meedjon 35 069 582 615 148 679

Currently at

87 856 place

Buddhima needs another

3 693 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,590

Obsessions healed

367

Survivors healed while you are injured

276

Survivors healed while rest are injured

635

Survivors unhooked

2,290

Survivors saved (from dying state/hook) in endgame

96

Knocked (In dying state) survivors healed

191

Survivors healed that come to you first

194

Protection hits for unhooked survivors

136

Protection hits for carried survivors

64

Survivors saved using pallet

5

Survivors affected with boon totems

2,149

Survivors affected with speed boost

0

Recovered from dying state

195

Take a hit with the Endurance status effect

156

Survivors healed in the Basement

57

Heals completed after all generators have been completed

180

Safe unhooks while broken

22

Protection hits during End Game

152

Objective actions

Objective actions

Items depleted

887

Repaired generators

3,064

Repaired damaged generators

1,190

Successful skill checks

32,579

Exit gates opened

371

Hex totems cleansed

129

Hex totems blessed

0

Chests opened

346

Chests opened in basement

46

Escapes when playing without any perk and repaired generator(s)

89

Matches with 300+ seconds of repairing generators

1,204

Matches in that picked up and used special item

234

Great skill checks while injured

583

Swap held Survivor items for new ones from chests (counts once per chest)

134

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,225

Finished repairs of generators while injured

110

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,100

Hits dodged by vaults

140

Basic attacks and projectiles dodged

1,975

Escapes after stunning killer using pallet

406

Escapes from killer gasp

68

Hooks sabotaged

71

Chases escaped after being injured in this chase

1,178

Chases lost by hiding in locker

73

Revealed killer aura

1,608

Unhooked yourself

6

Amount of screams

7,607

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,100

Blind killer using flashlight

28

Perform a fast vault within 3 seconds of getting hit

532

Pallet stun the Killer while holding a rare, common, or uncommon item

487

Trials where you've revealed or seen the Killer's aura 11+ times

488

Escapes

Escapes

Total escapes

734

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

73

Escapes through hatch crawling (In dying state)

8

Escapes with new item

103

Escapes with somebody else item

11

Escapes being injured with for over half a match

44

Escapes while being downed at most once

448

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

613

Escapes healthy or injured through hatch

65

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

229

Obsessions sacrificed

31

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

76

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

45

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

54

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

39

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

10

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

3

Make unique survivors scream

467

Survivors hit with haste effect

35

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

294

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

30

Survivors hit after they drop a pallet during chase

61

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

130

Killer vaults in chase

22

Survivors grabbed while performing a vault

3

Meters fallen

314

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,267

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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