Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

338,981,323

Max blood points amount spent on one character

8,420,000

Highest prestige level

100

Mystery boxes opened

0

Time played

438h 13m

Time played in last two weeks

10h 6m

Blood points per hour

773,547

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

897

Ultra rare addon warded without a protection ward

198

Survivor rank
Iridescent I

Iridescent I

Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

55

Ultra rare offering burned

30

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 488 АДМИРАЛ АРБУЗ 5 513 493 107 13 61
109 489 السلام عليكم ورحم 5 510 188 9 48 179
109 490 Fanatyk. 5 503 877 125 85 318
109 491 Jordyondbd 5 502 897 2 44 83
109 492 LiGht510 5 500 305 48 6 39
109 493 salem ★ 5 498 984 143 6 44
109 494 Saniyex 5 496 937 156 91 325

Currently at

109 491 place

Jordyondbd needs another

980 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,414

Obsessions healed

350

Survivors healed while you are injured

275

Survivors healed while rest are injured

447

Survivors unhooked

1,269

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

205

Survivors healed that come to you first

139

Protection hits for unhooked survivors

92

Protection hits for carried survivors

118

Survivors saved using pallet

44

Survivors affected with boon totems

3,415

Survivors affected with speed boost

22

Recovered from dying state

261

Take a hit with the Endurance status effect

221

Survivors healed in the Basement

17

Heals completed after all generators have been completed

111

Safe unhooks while broken

30

Protection hits during End Game

50

Objective actions

Objective actions

Items depleted

433

Repaired generators

1,123

Repaired damaged generators

568

Successful skill checks

31,400

Exit gates opened

90

Hex totems cleansed

66

Hex totems blessed

3

Chests opened

51

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

122

Great skill checks while injured

1,420

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

3,011

Finished repairs of generators while injured

152

Chests opened with a key

15

Boldness actions

Boldness actions

Vaults in chase

2,350

Hits dodged by vaults

208

Basic attacks and projectiles dodged

5,195

Escapes after stunning killer using pallet

787

Escapes from killer gasp

64

Hooks sabotaged

32

Chases escaped after being injured in this chase

1,322

Chases lost by hiding in locker

13

Revealed killer aura

907

Unhooked yourself

12

Amount of screams

8,863

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,540

Blind killer using flashlight

716

Perform a fast vault within 3 seconds of getting hit

383

Pallet stun the Killer while holding a rare, common, or uncommon item

557

Trials where you've revealed or seen the Killer's aura 11+ times

133

Escapes

Escapes

Total escapes

391

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

5

Escapes with new item

48

Escapes with somebody else item

13

Escapes being injured with for over half a match

57

Escapes while being downed at most once

246

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

315

Escapes healthy or injured through hatch

19

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

164

Obsessions sacrificed

38

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

22

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

131

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

45

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

2

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

77

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

31

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

7

Make unique survivors scream

275

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

305

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

10

Survivors hit after they drop a pallet during chase

141

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

213

Killer vaults in chase

141

Survivors grabbed while performing a vault

12

Meters fallen

335

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

40

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

168

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

20

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

128

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

13

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

73

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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