Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

189,198,785

Max blood points amount spent on one character

14,299,549

Highest prestige level

100

Mystery boxes opened

1,082

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

241

Survivor full load-out matches

2,010

Ultra rare addon warded without a protection ward

984

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

15

Killer full load-out matches

23

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 301 WHINE 96 181 990 808 1 147 3 966
63 302 R3TR0 96 180 253 1 124 543 2 495
63 303 Zael 96 179 773 385 594 2 594
63 304 tsays LP 96 176 551 59 571 2 265
63 305 ♥▲ム刀ム尺乇山 尺リ 96 175 256 2 038 551 2 172
63 306 dr.feelgood 96 168 139 752 468 1 804
63 307 GAMERZUGYT 96 167 140 1 306 138 687

Currently at

63 304 place

tsays LP needs another

3 222 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,682

Obsessions healed

875

Survivors healed while you are injured

517

Survivors healed while rest are injured

1,108

Survivors unhooked

4,052

Survivors saved (from dying state/hook) in endgame

84

Knocked (In dying state) survivors healed

387

Survivors healed that come to you first

389

Protection hits for unhooked survivors

424

Protection hits for carried survivors

65

Survivors saved using pallet

11

Survivors affected with boon totems

5,116

Survivors affected with speed boost

20

Recovered from dying state

366

Take a hit with the Endurance status effect

400

Survivors healed in the Basement

34

Heals completed after all generators have been completed

50

Safe unhooks while broken

24

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

1,265

Repaired generators

4,474

Repaired damaged generators

2,205

Successful skill checks

55,160

Exit gates opened

441

Hex totems cleansed

138

Hex totems blessed

1

Chests opened

259

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

347

Great skill checks while injured

2,306

Swap held Survivor items for new ones from chests (counts once per chest)

97

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

195

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,934

Hits dodged by vaults

310

Basic attacks and projectiles dodged

4,722

Escapes after stunning killer using pallet

1,033

Escapes from killer gasp

63

Hooks sabotaged

26

Chases escaped after being injured in this chase

2,738

Chases lost by hiding in locker

33

Revealed killer aura

992

Unhooked yourself

33

Amount of screams

13,152

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

141

Perform a fast vault within 3 seconds of getting hit

563

Pallet stun the Killer while holding a rare, common, or uncommon item

425

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,141

Escapes crawling (In dying state) through exit gates

65

Escapes through hatch

145

Escapes through hatch crawling (In dying state)

14

Escapes with new item

110

Escapes with somebody else item

26

Escapes being injured with for over half a match

70

Escapes while being downed at most once

697

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

931

Escapes healthy or injured through hatch

131

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

41

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

96

Obsessions sacrificed

20

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

12

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

78

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

25

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

34

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

2

Make unique survivors scream

129

Survivors hit with haste effect

60

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

117

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

4

Survivors hit after they drop a pallet during chase

59

Survivors hit while carrying another survivor

7

Survivors detected using killer instinct

26

Killer vaults in chase

33

Survivors grabbed while performing a vault

1

Meters fallen

39

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

79

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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