Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

26,644,168

Max blood points amount spent on one character

2,400,000

Highest prestige level

100

Mystery boxes opened

98

Time played

224h 40m

Time played in last two weeks

6h 25m

Blood points per hour

118,594

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

242

Ultra rare addon warded without a protection ward

70

Survivor rank
Gold III

Gold III

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

25

Killer full load-out matches

66

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 520 JB_2202 9 514 559 24 54 223
105 521 Tamman 9 514 098 264 61 384
105 522 gnarlydoo 9 512 944 2 30 211
105 523 dadan 9 511 824 104 79 277
105 524 Tipzzy Da Roxinha 9 506 171 180 91 311
105 525 Lucius 9 504 029 204 59 268
105 526 Fahoom 9 503 549 0 86 324

Currently at

105 523 place

dadan needs another

1 120 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

378

Obsessions healed

86

Survivors healed while you are injured

65

Survivors healed while rest are injured

121

Survivors unhooked

528

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

32

Protection hits for unhooked survivors

58

Protection hits for carried survivors

30

Survivors saved using pallet

12

Survivors affected with boon totems

1,121

Survivors affected with speed boost

3

Recovered from dying state

53

Take a hit with the Endurance status effect

67

Survivors healed in the Basement

16

Heals completed after all generators have been completed

12

Safe unhooks while broken

13

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

171

Repaired generators

499

Repaired damaged generators

163

Successful skill checks

9,378

Exit gates opened

60

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

121

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

68

Great skill checks while injured

268

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

833

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

823

Hits dodged by vaults

89

Basic attacks and projectiles dodged

1,365

Escapes after stunning killer using pallet

275

Escapes from killer gasp

26

Hooks sabotaged

18

Chases escaped after being injured in this chase

399

Chases lost by hiding in locker

11

Revealed killer aura

489

Unhooked yourself

12

Amount of screams

2,273

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,400

Blind killer using flashlight

177

Perform a fast vault within 3 seconds of getting hit

164

Pallet stun the Killer while holding a rare, common, or uncommon item

244

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

169

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

2

Escapes with new item

36

Escapes with somebody else item

6

Escapes being injured with for over half a match

20

Escapes while being downed at most once

102

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

125

Escapes healthy or injured through hatch

34

Escaped by

79% Exit Gates

Hatch 21%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

153

Obsessions sacrificed

26

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

92

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

87

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

29

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

0

Make unique survivors scream

315

Survivors hit with haste effect

33

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

47

Survivors downed next to a raised pallet

262

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

11

Survivors hit after they drop a pallet during chase

98

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

168

Killer vaults in chase

67

Survivors grabbed while performing a vault

7

Meters fallen

53

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

41

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

25

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

26

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

34

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

141

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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