Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

259,261,683

Max blood points amount spent on one character

42,032,883

Highest prestige level

100

Mystery boxes opened

2,611

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 49%
Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

245

Survivor rank

Iridescent I

Survivor full load-out matches

390

Ultra rare addon warded without a protection ward

68

Items depleted

648

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

538

Killer rank

Gold II, 3 pipes

Killer full load-out matches

694

Ultra rare offering burned

41

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,514

Obsessions healed

335

Survivors healed while you are injured

281

Survivors healed while rest are injured

515

Survivors unhooked

2,318

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

228

Survivors healed that come to you first

170

Protection hits for unhooked survivors

156

Protection hits for carried survivors

51

Survivors saved using pallet

19

Survivors affected with boon totems

2,660

Survivors affected with speed boost

34

Recovered from dying state

227

Take a hit with the Endurance status effect

192

Survivors healed in the Basement

3

Heals completed after all generators have been completed

57

Safe unhooks while broken

13

Protection hits during End Game

37

Objective actions

Objective actions

Repaired generators

2,628

Repaired damaged generators

1,128

Successful skill checks

33,891

Exit gates opened

245

Hex totems cleansed

121

Hex totems blessed

0

Chests opened

438

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

277

Great skill checks while injured

1,070

Swap held Survivor items for new ones from chests (counts once per chest)

69

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,055

Finished repairs of generators while injured

86

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,042

Hits dodged by vaults

263

Basic attacks and projectiles dodged

3,504

Escapes after stunning killer using pallet

1,030

Escapes from killer gasp

38

Hooks sabotaged

70

Chases escaped after being injured in this chase

1,550

Chases lost by hiding in locker

7

Revealed killer aura

2,518

Unhooked yourself

19

Amount of screams

14,033

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,660

Blind killer using flashlight

456

Perform a fast vault within 3 seconds of getting hit

549

Pallet stun the Killer while holding a rare, common, or uncommon item

354

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

637

Escapes crawling (In dying state) through exit gates

74

Escapes through hatch

58

Escapes through hatch crawling (In dying state)

11

Escapes with new item

255

Escapes with somebody else item

15

Escapes being injured with for over half a match

85

Escapes while being downed at most once

399

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

505

Escapes healthy or injured through hatch

47

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,173

Obsessions sacrificed

580

Kills (Memento mories)

420

Kills (Memento mories) or sacrifices after last generator

541

All survivors sacrificed or killed (Memento Mori) before the last generator

136

Hooks

Hooks

Different survivors hooked in basement

303

Basement trees (3 or 4 survivors hooked in basement in this same time)

49

Survivors hooked while all remaining were injured

274

Survivors hooked before single generator was repaired

1,154

Survivors hooked in endgame

195

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,323

Generators damaged with Undetectable effect

293

Survivors grabbed while repairing a generator

74

Survivors grabbed while cleansing a totem

5

Generators protection

Protected 50%
Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

156

Survivors injured while in the basement

88

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

373

Oblivious effect applied

1,071

Survivors with Exposed effect downed

225

Survivors downed while carrying another survivor

114

Make unique survivors scream

3,375

Survivors hit with haste effect

891

Injure or down survivors who are Hindered

524

Survivors that holding Special Item hit

549

Survivors downed next to a raised pallet

3,319

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

138

Preventing escape

Preventing escape

Survivors grabbed from locker

298

Hatches closed

196

Survivors hit after they drop a pallet during chase

1,768

Survivors hit while carrying another survivor

306

Survivors detected using killer instinct

1,389

Killer vaults in chase

1,431

Survivors grabbed while performing a vault

59

Meters fallen

6,967

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

666

Blink attacks (The Nurse)

139

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

387

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

24

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

26

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,237

Survivors put to sleep (The Nightmare)

218

Reverse bear-traps put on survivors (The Pig)

107

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

1,081

Max Lacerations dealt (The Trickster)

417

Survivors with Broken effect downed

231

Condemned survivors (The Onryō)

98

Slams of one Survivor into another (The Mastermind)

24

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

226

Survivors hit during Tail attack (The Xenomorph)

28

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

74

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

171

Survivors immobilized to a wall (The Slasher)

26

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

97

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

37

Intoxicated survivors downed (The Clown)

158

Survivors downed after phase walk (The Spirit)

139

Deep wounded survivors downed (The Legion)

74

Survivors downed while having max Sickness (The Plague)

39

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

456

Survivors downed while speared (The Deathslinger)

44

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!