Total blood points earned

1,204,331,551

Max blood points amount spent on one character

14,066,139

Time played

1130h 51m

Time played in last two weeks

0m

Blood points per hour

1,064,979

Estimated playtime per role

44% Survivor

Killer 56%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

168

Survivor full load-out matches

1,085

Ultra rare addon warded without a protection ward

232

Survivor rank
Iridescent I

Iridescent I

Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

517

Killer full load-out matches

472

Ultra rare offering burned

2

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
3 007 ArronSwarm | Twitch 1 204 544 861 25 817 5 260 22 393
3 008 陆展元 1 204 345 763 17 642 2 727 11 243
3 009 dan) 1 204 331 551 2 936 738 2 933
3 010 leave 1 204 292 586 11 046 6 851 21 279
3 011 teamashen.ttv 1 204 252 529 19 962 2 329 10 182

Currently at

3 009 place

dan) needs another

14 212 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,207

Obsessions healed

483

Survivors healed while you are injured

565

Survivors healed while rest are injured

899

Survivors unhooked

2,611

Survivors saved (from dying state/hook) in endgame

117

Knocked (In dying state) survivors healed

368

Survivors healed that come to you first

223

Protection hits for unhooked survivors

224

Protection hits for carried survivors

54

Survivors saved using pallet

32

Survivors affected with boon totems

5,478

Survivors affected with speed boost

99

Recovered from dying state

295

Take a hit with the Endurance status effect

229

Survivors healed in the Basement

12

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,132

Items depleted

859

Repaired generators

2,933

Repaired damaged generators

1,366

Successful skill checks

36,895

Exit gates opened

285

Hex totems cleansed

118

Hex totems blessed

1

Chests opened

590

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

76

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

353

Great skill checks while injured

2,232

Swap held Survivor items for new ones from chests (counts once per chest)

191

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

6

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,812

Hits dodged by vaults

258

Basic attacks and projectiles dodged

4,511

Escapes after stunning killer using pallet

996

Escapes from killer gasp

26

Hooks sabotaged

67

Chases escaped after being injured in this chase

1,803

Chases lost by hiding in locker

15

Revealed killer aura

856

Unhooked yourself

169

Amount of screams

9,496

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,520

Blind killer using flashlight

317

Perform a fast vault within 3 seconds of getting hit

431

Pallet stun the Killer while holding a rare, common, or uncommon item

480

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

738

Escapes crawling (In dying state) through exit gates

85

Escapes through hatch

51

Escapes through hatch crawling (In dying state)

6

Escapes with new item

171

Escapes with somebody else item

12

Escapes being injured with for over half a match

72

Escapes while being downed at most once

463

Escapes after unhooked yourself

84

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

602

Escapes healthy or injured through hatch

45

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,936

Obsessions sacrificed

644

Kills (Memento mories)

66

Kills (Memento mories) or sacrifices after last generator

454

All survivors sacrificed or killed (Memento Mori) before the last generator

415

Hooks

Hooks

Different survivors hooked in basement

249

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

358

Survivors hooked before single generator was repaired

1,292

Survivors hooked in endgame

204

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,050

Generators damaged with Undetectable effect

344

Survivors grabbed while repairing a generator

58

Survivors grabbed while cleansing a totem

12

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

416

Survivors injured while in the basement

60

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

154

Oblivious effect applied

487

Survivors with Exposed effect downed

214

Survivors downed while carrying another survivor

69

Make unique survivors scream

3,681

Survivors hit with haste effect

1,287

Injure or down survivors who are Hindered

480

Survivors that holding Special Item hit

417

Survivors downed next to a raised pallet

3,861

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

165

Hatches closed

260

Survivors hit after they drop a pallet during chase

1,507

Survivors hit while carrying another survivor

196

Survivors detected using killer instinct

1,483

Killer vaults in chase

678

Survivors grabbed while performing a vault

53

Meters fallen

524

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

1,300

Blink attacks (The Nurse)

835

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

84

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

488

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

2,574

Survivors put to sleep (The Nightmare)

100

Reverse bear-traps put on survivors (The Pig)

20

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

709

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

33

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

18

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

220

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

48

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7,819

Survivors downed by 24m+ hatchet throw (The Huntress)

27

Survivors downed with chainsaw (The Cannibal)

60

Intoxicated survivors downed (The Clown)

113

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

128

Survivors downed while having max Sickness (The Plague)

38

Marked survivors downed (The Ghostface)

38

Survivors downed with Demon Fury (The Oni)

138

Survivors downed while speared (The Deathslinger)

93

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

49

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

160

Down survivor using UVX (The Unknown)

105

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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