Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

131,604,369

Max blood points amount spent on one character

10,400,000

Highest prestige level

15

Mystery boxes opened

81

Time played

493h 35m

Time played in last two weeks

12h 42m

Blood points per hour

266,630

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

117

Survivor full load-out matches

997

Ultra rare addon warded without a protection ward

69

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

275

Killer full load-out matches

352

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 439 BenjaBrim 2 428 473 40 7 49
112 440 lent9y 2 426 553 35 11 59
112 441 Rad 2 425 278 0 35 142
112 442 mikethebike 2 424 889 128 1 4
112 443 Rileys Watching 2 424 311 28 32 110
112 444 Adod 2 414 948 29 9 38
112 445 King Coop 2 413 818 0 44 186

Currently at

112 442 place

mikethebike needs another

389 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,376

Obsessions healed

350

Survivors healed while you are injured

202

Survivors healed while rest are injured

407

Survivors unhooked

1,646

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

185

Survivors healed that come to you first

135

Protection hits for unhooked survivors

74

Protection hits for carried survivors

29

Survivors saved using pallet

3

Survivors affected with boon totems

13,442

Survivors affected with speed boost

1

Recovered from dying state

93

Take a hit with the Endurance status effect

59

Survivors healed in the Basement

10

Heals completed after all generators have been completed

154

Safe unhooks while broken

10

Protection hits during End Game

51

Objective actions

Objective actions

Items depleted

345

Repaired generators

1,629

Repaired damaged generators

1,048

Successful skill checks

19,354

Exit gates opened

146

Hex totems cleansed

67

Hex totems blessed

1

Chests opened

87

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

146

Great skill checks while injured

551

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,635

Finished repairs of generators while injured

120

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,088

Hits dodged by vaults

159

Basic attacks and projectiles dodged

1,896

Escapes after stunning killer using pallet

481

Escapes from killer gasp

14

Hooks sabotaged

3

Chases escaped after being injured in this chase

1,052

Chases lost by hiding in locker

2

Revealed killer aura

324

Unhooked yourself

9

Amount of screams

5,694

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,800

Blind killer using flashlight

408

Perform a fast vault within 3 seconds of getting hit

434

Pallet stun the Killer while holding a rare, common, or uncommon item

504

Trials where you've revealed or seen the Killer's aura 11+ times

85

Escapes

Escapes

Total escapes

374

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

1

Escapes with new item

35

Escapes with somebody else item

3

Escapes being injured with for over half a match

17

Escapes while being downed at most once

235

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

324

Escapes healthy or injured through hatch

35

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

869

Obsessions sacrificed

151

Kills (Memento mories)

170

Kills (Memento mories) or sacrifices after last generator

177

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

100

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

137

Survivors hooked before single generator was repaired

589

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

649

Generators damaged with Undetectable effect

122

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

10

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

210

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

173

Oblivious effect applied

577

Survivors with Exposed effect downed

114

Survivors downed while carrying another survivor

36

Make unique survivors scream

1,518

Survivors hit with haste effect

192

Injure or down survivors who are Hindered

133

Survivors that holding Special Item hit

174

Survivors downed next to a raised pallet

1,733

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

27

Preventing escape

Preventing escape

Survivors grabbed from locker

95

Hatches closed

72

Survivors hit after they drop a pallet during chase

987

Survivors hit while carrying another survivor

112

Survivors detected using killer instinct

1,320

Killer vaults in chase

963

Survivors grabbed while performing a vault

99

Meters fallen

3,137

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

23

Uncloak attacks (The Wraith)

170

Blink attacks (The Nurse)

431

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

337

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

235

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

223

Trials where all survivors suffered from madness 3 (The Doctor)

62

Hatchets thrown (The Huntress)

95

Survivors put to sleep (The Nightmare)

172

Reverse bear-traps put on survivors (The Pig)

42

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

208

Max Lacerations dealt (The Trickster)

105

Survivors with Broken effect downed

204

Condemned survivors (The Onryō)

153

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

28

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

94

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

47

Damage Survivor pursued by a Guard (The First)

51

Perfectly times grab attacks (The Ghoul)

218

Survivors immobilized to a wall (The Slasher)

12

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

45

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

32

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

69

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

36

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

121

Killer abilities chart

Killer abilities chart

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