Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

312,948,820

Max blood points amount spent on one character

31,770,000

Highest prestige level

100

Mystery boxes opened

477

Time played

1832h 6m

Time played in last two weeks

133h 34m

Blood points per hour

2,847

Estimated playtime per role

Survivor 26%
Killer 74%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

192

Survivor rank

Iridescent IV, 5 pipes

Survivor full load-out matches

278

Ultra rare addon warded without a protection ward

143

Items depleted

460

Survivor Adepts

Adepts got 51
Adepts left 0
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,564

Killer rank

Iridescent I

Killer full load-out matches

1,382

Ultra rare offering burned

251

Killer Adepts

Adepts got 42
Adepts left 0
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,783

Obsessions healed

394

Survivors healed while you are injured

348

Survivors healed while rest are injured

640

Survivors unhooked

2,101

Survivors saved (from dying state/hook) in endgame

63

Knocked (In dying state) survivors healed

189

Survivors healed that come to you first

172

Protection hits for unhooked survivors

117

Protection hits for carried survivors

74

Survivors saved using pallet

16

Survivors affected with boon totems

6,728

Survivors affected with speed boost

8

Recovered from dying state

174

Take a hit with the Endurance status effect

195

Survivors healed in the Basement

87

Heals completed after all generators have been completed

118

Safe unhooks while broken

13

Protection hits during End Game

45

Objective actions

Objective actions

Repaired generators

2,658

Repaired damaged generators

1,233

Successful skill checks

38,059

Exit gates opened

289

Hex totems cleansed

157

Hex totems blessed

0

Chests opened

132

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

86

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

271

Great skill checks while injured

1,318

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,647

Finished repairs of generators while injured

139

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,319

Hits dodged by vaults

275

Basic attacks and projectiles dodged

3,197

Escapes after stunning killer using pallet

1,190

Escapes from killer gasp

42

Hooks sabotaged

68

Chases escaped after being injured in this chase

1,657

Chases lost by hiding in locker

5

Revealed killer aura

665

Unhooked yourself

52

Amount of screams

9,469

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

196

Perform a fast vault within 3 seconds of getting hit

772

Pallet stun the Killer while holding a rare, common, or uncommon item

653

Trials where you've revealed or seen the Killer's aura 11+ times

1,105

Escapes

Escapes

Total escapes

625

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

13

Escapes with new item

127

Escapes with somebody else item

14

Escapes being injured with for over half a match

84

Escapes while being downed at most once

401

Escapes after unhooked yourself

32

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

513

Escapes healthy or injured through hatch

42

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

19

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

10

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

6,176

Obsessions sacrificed

1,438

Kills (Memento mories)

1,478

Kills (Memento mories) or sacrifices after last generator

1,861

All survivors sacrificed or killed (Memento Mori) before the last generator

425

Hooks

Hooks

Different survivors hooked in basement

849

Basement trees (3 or 4 survivors hooked in basement in this same time)

85

Survivors hooked while all remaining were injured

746

Survivors hooked before single generator was repaired

3,645

Survivors hooked in endgame

736

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,142

Generators damaged with Undetectable effect

384

Survivors grabbed while repairing a generator

132

Survivors grabbed while cleansing a totem

30

Generators protection

Protected 48%
Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

2,301

Survivors injured while in the basement

253

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

614

Oblivious effect applied

2,339

Survivors with Exposed effect downed

823

Survivors downed while carrying another survivor

260

Make unique survivors scream

10,875

Survivors hit with haste effect

1,649

Injure or down survivors who are Hindered

898

Survivors that holding Special Item hit

1,123

Survivors downed next to a raised pallet

11,439

Survivors downed in Exit Gate

188

Survivors downed withit 30 seconds of breaking pallet or wall

441

Preventing escape

Preventing escape

Survivors grabbed from locker

652

Hatches closed

514

Survivors hit after they drop a pallet during chase

5,006

Survivors hit while carrying another survivor

815

Survivors detected using killer instinct

9,740

Killer vaults in chase

2,997

Survivors grabbed while performing a vault

111

Meters fallen

18,090

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

94

Uncloak attacks (The Wraith)

404

Blink attacks (The Nurse)

327

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,800

Matches finished with one or more Hex totems remaining

150

Traps triggered (The Hag)

86

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

381

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

1,838

Survivors put to sleep (The Nightmare)

603

Reverse bear-traps put on survivors (The Pig)

122

Survivors sent to Cage of Atonement (The Executioner)

45

Survivors hit with Lethal Rush (The Blight)

261

Max Lacerations dealt (The Trickster)

1,414

Survivors with Broken effect downed

816

Condemned survivors (The Onryō)

283

Slams of one Survivor into another (The Mastermind)

30

Damage Survivor pursued by a Guard (The Knight)

18

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

254

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

279

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

7

Hit a Survivor using Hellfire (The Dark Lord)

3,222

Damage Survivor pursued by a Guard (The First)

1,501

Perfectly times grab attacks (The Ghoul)

178

Survivors immobilized to a wall (The Slasher)

226

Survivors interrupted in Security Office (The Animatronic)

17

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

126

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

157

Intoxicated survivors downed (The Clown)

41

Survivors downed after phase walk (The Spirit)

93

Deep wounded survivors downed (The Legion)

120

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

100

Survivors downed with Demon Fury (The Oni)

328

Survivors downed while speared (The Deathslinger)

351

Survivors downed with Victor clinging (The Twins)

34

Survivors downed while contaminated (The Nemesis)

141

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

108

Down survivor you recently teleported to (The Singularity)

109

Down survivor using UVX (The Unknown)

173

Whip downs (The Krause)

206

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!