Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,210,460

Max blood points amount spent on one character

14,250,399

Highest prestige level

22

Mystery boxes opened

318

Time played

496h 4m

Time played in last two weeks

0m

Blood points per hour

167,740

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

214

Ultra rare addon warded without a protection ward

79

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

175

Killer full load-out matches

83

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 099 torres 66 575 249 504 440 2 274
75 100 NerveTheBun 66 572 575 1 060 295 1 239
75 101 yeehaw 66 572 032 178 440 2 124
75 102 Sukai 66 571 150 690 335 892
75 103 hooy blyat’ 66 567 656 343 359 1 278
75 104 Mr.Macry 66 564 807 306 677 2 712
75 105 Kavz 66 562 440 819 220 901

Currently at

75 102 place

Sukai needs another

882 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,659

Obsessions healed

417

Survivors healed while you are injured

406

Survivors healed while rest are injured

609

Survivors unhooked

1,950

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

408

Survivors healed that come to you first

155

Protection hits for unhooked survivors

181

Protection hits for carried survivors

95

Survivors saved using pallet

44

Survivors affected with boon totems

3,249

Survivors affected with speed boost

8

Recovered from dying state

440

Take a hit with the Endurance status effect

205

Survivors healed in the Basement

4

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

342

Repaired generators

1,166

Repaired damaged generators

1,265

Successful skill checks

16,544

Exit gates opened

178

Hex totems cleansed

44

Hex totems blessed

0

Chests opened

251

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

186

Great skill checks while injured

524

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

67

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,079

Hits dodged by vaults

234

Basic attacks and projectiles dodged

4,623

Escapes after stunning killer using pallet

624

Escapes from killer gasp

38

Hooks sabotaged

14

Chases escaped after being injured in this chase

1,327

Chases lost by hiding in locker

34

Revealed killer aura

475

Unhooked yourself

80

Amount of screams

8,254

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

341

Perform a fast vault within 3 seconds of getting hit

58

Pallet stun the Killer while holding a rare, common, or uncommon item

46

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

433

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

4

Escapes with new item

60

Escapes with somebody else item

32

Escapes being injured with for over half a match

69

Escapes while being downed at most once

273

Escapes after unhooked yourself

36

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

363

Escapes healthy or injured through hatch

14

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

952

Obsessions sacrificed

215

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

180

All survivors sacrificed or killed (Memento Mori) before the last generator

134

Hooks

Hooks

Different survivors hooked in basement

149

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

89

Survivors hooked before single generator was repaired

522

Survivors hooked in endgame

106

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

189

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

12

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

19

Make unique survivors scream

1,269

Survivors hit with haste effect

577

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

80

Survivors downed next to a raised pallet

1,292

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

70

Survivors hit after they drop a pallet during chase

384

Survivors hit while carrying another survivor

97

Survivors detected using killer instinct

31

Killer vaults in chase

249

Survivors grabbed while performing a vault

0

Meters fallen

60

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

225

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

5,214

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

84

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

16

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

194,868

Survivors downed by 24m+ hatchet throw (The Huntress)

16

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

125

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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