Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,744,917

Max blood points amount spent on one character

11,521,288

Highest prestige level

14

Mystery boxes opened

759

Time played

364h 31m

Time played in last two weeks

0m

Blood points per hour

232,486

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

631

Ultra rare addon warded without a protection ward

314

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

182

Killer full load-out matches

295

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 954 ham sandwich 79 285 630 501 629 2 284
63 955 takehaya 79 285 011 606 533 2 274
63 956 GeneralGrıevous 79 281 290 1 370 250 1 264
63 957 Hulla 79 279 646 1 039 218 969
63 958 Azarath 79 279 620 1 581 449 1 902
63 959 Caronte 79 278 557 775 577 2 169
63 960 SignalPuke13 79 277 162 174 492 2 330

Currently at

63 957 place

Hulla needs another

1 644 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

985

Obsessions healed

188

Survivors healed while you are injured

255

Survivors healed while rest are injured

277

Survivors unhooked

1,243

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

154

Survivors healed that come to you first

90

Protection hits for unhooked survivors

137

Protection hits for carried survivors

15

Survivors saved using pallet

6

Survivors affected with boon totems

2,497

Survivors affected with speed boost

103

Recovered from dying state

142

Take a hit with the Endurance status effect

173

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

390

Repaired generators

1,000

Repaired damaged generators

792

Successful skill checks

10,866

Exit gates opened

83

Hex totems cleansed

47

Hex totems blessed

1

Chests opened

89

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

135

Great skill checks while injured

575

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,312

Hits dodged by vaults

80

Basic attacks and projectiles dodged

1,448

Escapes after stunning killer using pallet

150

Escapes from killer gasp

20

Hooks sabotaged

24

Chases escaped after being injured in this chase

682

Chases lost by hiding in locker

10

Revealed killer aura

471

Unhooked yourself

72

Amount of screams

4,747

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

225

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

35

Escapes with somebody else item

4

Escapes being injured with for over half a match

27

Escapes while being downed at most once

148

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

201

Escapes healthy or injured through hatch

11

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,053

Obsessions sacrificed

271

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

182

All survivors sacrificed or killed (Memento Mori) before the last generator

165

Hooks

Hooks

Different survivors hooked in basement

323

Basement trees (3 or 4 survivors hooked in basement in this same time)

117

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

579

Survivors hooked in endgame

94

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

858

Generators damaged with Undetectable effect

70

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

5

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

140

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

103

Oblivious effect applied

330

Survivors with Exposed effect downed

215

Survivors downed while carrying another survivor

51

Make unique survivors scream

1,355

Survivors hit with haste effect

249

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

94

Survivors downed next to a raised pallet

1,435

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

98

Hatches closed

115

Survivors hit after they drop a pallet during chase

567

Survivors hit while carrying another survivor

127

Survivors detected using killer instinct

242

Killer vaults in chase

302

Survivors grabbed while performing a vault

0

Meters fallen

56

Merciless Victories with 3 Universal Perks

6

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

187

Blink attacks (The Nurse)

172

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

133

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

402

Trials where all survivors suffered from madness 3 (The Doctor)

54

Hatchets thrown (The Huntress)

2,163

Survivors put to sleep (The Nightmare)

209

Reverse bear-traps put on survivors (The Pig)

98

Survivors sent to Cage of Atonement (The Executioner)

28

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

55,768

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

325

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

207

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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