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Dyamell

76561199562732735

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,164,305

Max blood points amount spent on one character

9,210,000

Highest prestige level

6

Mystery boxes opened

107

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

100

Ultra rare addon warded without a protection ward

9

Survivor rank
Silver II

Silver II

3 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

372

Killer full load-out matches

257

Ultra rare offering burned

0

Killer rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 054 Evrafel 69 168 326 809 315 1 707
75 055 Loki 69 165 433 1 930 101 390
75 056 OMJimas 69 164 515 385 204 984
75 057 Dyamell 69 164 305 1 455 244 862
75 058 Generál Laudon 69 163 347 663 253 1 294
75 059 Luaris 69 160 096 2 045 6 24
75 060 rax 69 154 752 255 188 911

Currently at

75 057 place

Dyamell needs another

210 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,288

Obsessions healed

288

Survivors healed while you are injured

321

Survivors healed while rest are injured

392

Survivors unhooked

1,314

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

196

Survivors healed that come to you first

88

Protection hits for unhooked survivors

112

Protection hits for carried survivors

48

Survivors saved using pallet

15

Survivors affected with boon totems

1,431

Survivors affected with speed boost

0

Recovered from dying state

163

Take a hit with the Endurance status effect

174

Survivors healed in the Basement

22

Heals completed after all generators have been completed

56

Safe unhooks while broken

8

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

179

Repaired generators

862

Repaired damaged generators

369

Successful skill checks

15,256

Exit gates opened

100

Hex totems cleansed

34

Hex totems blessed

0

Chests opened

175

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

902

Matches in that picked up and used special item

80

Great skill checks while injured

310

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,476

Finished repairs of generators while injured

34

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,322

Hits dodged by vaults

120

Basic attacks and projectiles dodged

1,922

Escapes after stunning killer using pallet

283

Escapes from killer gasp

44

Hooks sabotaged

23

Chases escaped after being injured in this chase

630

Chases lost by hiding in locker

4

Revealed killer aura

298

Unhooked yourself

34

Amount of screams

4,530

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

112

Perform a fast vault within 3 seconds of getting hit

197

Pallet stun the Killer while holding a rare, common, or uncommon item

112

Trials where you've revealed or seen the Killer's aura 11+ times

18

Escapes

Escapes

Total escapes

244

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

4

Escapes with new item

55

Escapes with somebody else item

5

Escapes being injured with for over half a match

24

Escapes while being downed at most once

147

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

190

Escapes healthy or injured through hatch

19

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,455

Obsessions sacrificed

374

Kills (Memento mories)

308

Kills (Memento mories) or sacrifices after last generator

301

All survivors sacrificed or killed (Memento Mori) before the last generator

125

Hooks

Hooks

Different survivors hooked in basement

284

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

116

Survivors hooked before single generator was repaired

1,195

Survivors hooked in endgame

131

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

901

Generators damaged with Undetectable effect

251

Survivors grabbed while repairing a generator

57

Survivors grabbed while cleansing a totem

3

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

485

Survivors injured while in the basement

85

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

125

Oblivious effect applied

422

Survivors with Exposed effect downed

203

Survivors downed while carrying another survivor

93

Make unique survivors scream

2,500

Survivors hit with haste effect

338

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

168

Survivors downed next to a raised pallet

2,340

Survivors downed in Exit Gate

58

Survivors downed withit 30 seconds of breaking pallet or wall

96

Preventing escape

Preventing escape

Survivors grabbed from locker

196

Hatches closed

113

Survivors hit after they drop a pallet during chase

1,261

Survivors hit while carrying another survivor

275

Survivors detected using killer instinct

1,929

Killer vaults in chase

620

Survivors grabbed while performing a vault

34

Meters fallen

2,509

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

440

Blink attacks (The Nurse)

115

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

454

Matches finished with one or more Hex totems remaining

26

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

206

Trials where all survivors suffered from madness 3 (The Doctor)

37

Hatchets thrown (The Huntress)

478

Survivors put to sleep (The Nightmare)

54

Reverse bear-traps put on survivors (The Pig)

63

Survivors sent to Cage of Atonement (The Executioner)

165

Survivors hit with Lethal Rush (The Blight)

800

Max Lacerations dealt (The Trickster)

60

Survivors with Broken effect downed

131

Condemned survivors (The Onryō)

119

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

52

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

96

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

60

Perfectly times grab attacks (The Ghoul)

20

Survivors immobilized to a wall (The Slasher)

41

Survivors interrupted in Security Office (The Animatronic)

12

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

164

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

45

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

109

Survivors downed while speared (The Deathslinger)

120

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

176

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

24

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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