Overall statistics
Account overall
Total blood points earned
96,069,204
Max blood points amount spent on one character
4,530,000
Highest prestige level
8
Mystery boxes opened
873
Time played
227h 56m
Time played in last two weeks
31h 50m
Blood points per hour
421,479
Estimated playtime per role
75% Survivor
Killer 25%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
90
Survivor full load-out matches
103
Ultra rare addon warded without a protection ward
1
Ash IV
36 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
52
Killer full load-out matches
48
Ultra rare offering burned
1
Ash IV
5 / 42
KillerLeaderboards
Currently at
102 390 place
Gil ☂ needs another
799 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,058
Obsessions healed
249
Survivors healed while you are injured
209
Survivors healed while rest are injured
357
Survivors unhooked
1,278
Survivors saved (from dying state/hook) in endgame
33
Knocked (In dying state) survivors healed
112
Survivors healed that come to you first
82
Protection hits for unhooked survivors
92
Protection hits for carried survivors
28
Survivors saved using pallet
17
Survivors affected with boon totems
1,772
Survivors affected with speed boost
14
Recovered from dying state
82
Take a hit with the Endurance status effect
59
Survivors healed in the Basement
21
Heals completed after all generators have been completed
31
Safe unhooks while broken
19
Protection hits during End Game
27
Objective actions
Items depleted
423
Repaired generators
781
Repaired damaged generators
354
Successful skill checks
13,716
Exit gates opened
88
Hex totems cleansed
69
Hex totems blessed
1
Chests opened
298
Chests opened in basement
21
Escapes when playing without any perk and repaired generator(s)
37
Matches with 300+ seconds of repairing generators
300
Matches in that picked up and used special item
258
Great skill checks while injured
532
Swap held Survivor items for new ones from chests (counts once per chest)
98
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
706
Finished repairs of generators while injured
24
Chests opened with a key
1
Boldness actions
Vaults in chase
1,164
Hits dodged by vaults
120
Basic attacks and projectiles dodged
1,362
Escapes after stunning killer using pallet
296
Escapes from killer gasp
18
Hooks sabotaged
24
Chases escaped after being injured in this chase
772
Chases lost by hiding in locker
5
Revealed killer aura
369
Unhooked yourself
7
Amount of screams
4,306
Reveal the Killer's aura for a total of 60 seconds in a single trial
4,680
Blind killer using flashlight
182
Perform a fast vault within 3 seconds of getting hit
236
Pallet stun the Killer while holding a rare, common, or uncommon item
234
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
251
Escapes crawling (In dying state) through exit gates
25
Escapes through hatch
23
Escapes through hatch crawling (In dying state)
2
Escapes with new item
114
Escapes with somebody else item
6
Escapes being injured with for over half a match
22
Escapes while being downed at most once
172
Escapes after unhooked yourself
6
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
203
Escapes healthy or injured through hatch
21
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
7
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
1
The Game (Bathroom)
0
Mount Ormond Resort (Chalet/Main Building)
0
Dead Dawg Saloon (Upstairs Saloon)
1
Treatment Theatre (Operation Theatre)
1
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
2
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
4
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
4
Killer statistics
Kills
Hooks
207
Obsessions sacrificed
49
Kills (Memento mories)
29
Kills (Memento mories) or sacrifices after last generator
41
All survivors sacrificed or killed (Memento Mori) before the last generator
8
Hooks
Different survivors hooked in basement
17
Basement trees (3 or 4 survivors hooked in basement in this same time)
6
Survivors hooked while all remaining were injured
23
Survivors hooked before single generator was repaired
125
Survivors hooked in endgame
18
Territory protection
Generators damaged with at least one survivor hooked
165
Generators damaged with Undetectable effect
15
Survivors grabbed while repairing a generator
3
Survivors grabbed while cleansing a totem
4
Generators protection
44% Protected
Unprotected 56%
Hit survivors with a basic attack while you are Undetectable
39
Survivors injured while in the basement
13
Downs and effects
Survivors with Oblivious effect downed
40
Oblivious effect applied
70
Survivors with Exposed effect downed
20
Survivors downed while carrying another survivor
10
Make unique survivors scream
323
Survivors hit with haste effect
72
Injure or down survivors who are Hindered
1
Survivors that holding Special Item hit
131
Survivors downed next to a raised pallet
374
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
19
Preventing escape
Survivors grabbed from locker
18
Hatches closed
8
Survivors hit after they drop a pallet during chase
80
Survivors hit while carrying another survivor
24
Survivors detected using killer instinct
115
Killer vaults in chase
16
Survivors grabbed while performing a vault
5
Meters fallen
748
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
23
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
258
Trials where each survivor was hit after teleport (The Hag)
8
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
2,073
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
8
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
5
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
12
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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