Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,950,619

Max blood points amount spent on one character

7,428,648

Highest prestige level

58

Mystery boxes opened

196

Time played

337h 54m

Time played in last two weeks

0m

Blood points per hour

186,300

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

512

Ultra rare addon warded without a protection ward

41

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

23

Killer full load-out matches

26

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 464 Kelian 30 461 045 612 83 417
93 465 bmwrc222 30 460 687 279 162 631
93 466 DraggingDragons 30 459 153 649 34 204
93 467 TTV/Just_Wiedo 30 459 101 138 197 610
93 468 railz 30 459 009 933 433 1 773
93 469 Jolly 30 452 718 624 63 379
93 470 SgtMonk 30 448 237 944 15 106

Currently at

93 467 place

TTV/Just_Wiedo needs another

52 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,073

Obsessions healed

226

Survivors healed while you are injured

304

Survivors healed while rest are injured

383

Survivors unhooked

1,351

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

237

Survivors healed that come to you first

90

Protection hits for unhooked survivors

131

Protection hits for carried survivors

167

Survivors saved using pallet

149

Survivors affected with boon totems

3,560

Survivors affected with speed boost

0

Recovered from dying state

419

Take a hit with the Endurance status effect

179

Survivors healed in the Basement

1

Heals completed after all generators have been completed

14

Safe unhooks while broken

8

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

154

Repaired generators

990

Repaired damaged generators

894

Successful skill checks

9,948

Exit gates opened

132

Hex totems cleansed

41

Hex totems blessed

7

Chests opened

70

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

79

Great skill checks while injured

431

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

461

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,981

Hits dodged by vaults

172

Basic attacks and projectiles dodged

2,953

Escapes after stunning killer using pallet

605

Escapes from killer gasp

84

Hooks sabotaged

43

Chases escaped after being injured in this chase

922

Chases lost by hiding in locker

27

Revealed killer aura

215

Unhooked yourself

20

Amount of screams

6,130

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

753

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

216

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

313

Escapes crawling (In dying state) through exit gates

64

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

5

Escapes with new item

32

Escapes with somebody else item

16

Escapes being injured with for over half a match

64

Escapes while being downed at most once

213

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

226

Escapes healthy or injured through hatch

18

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

167

Obsessions sacrificed

41

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

17

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

93

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

85

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

90% Protected

Unprotected 10%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

17

Survivors with Exposed effect downed

17

Survivors downed while carrying another survivor

8

Make unique survivors scream

185

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

170

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

15

Survivors hit after they drop a pallet during chase

96

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

43

Killer vaults in chase

34

Survivors grabbed while performing a vault

0

Meters fallen

59

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

58

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

10

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

16

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

51

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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