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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,224,938

Max blood points amount spent on one character

5,040,000

Highest prestige level

22

Mystery boxes opened

220

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

154

Survivor full load-out matches

791

Ultra rare addon warded without a protection ward

251

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

50

Killer full load-out matches

33

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 505 JUCK FEWS 66 168 365 1 528 131 612
75 506 RED 66 167 887 998 343 1 518
75 507 Spirit Cat 66 167 368 936 295 1 295
75 508 wttmrw 66 165 904 252 378 1 507
75 509 Joe Biden The Sip 66 160 253 798 268 586
75 510 四枼草 66 154 802 132 664 2 607
75 511 John Marston 66 151 246 41 420 1 925

Currently at

75 508 place

wttmrw needs another

1 464 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,007

Obsessions healed

206

Survivors healed while you are injured

144

Survivors healed while rest are injured

305

Survivors unhooked

1,322

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

174

Survivors healed that come to you first

95

Protection hits for unhooked survivors

83

Protection hits for carried survivors

41

Survivors saved using pallet

15

Survivors affected with boon totems

768

Survivors affected with speed boost

2

Recovered from dying state

141

Take a hit with the Endurance status effect

120

Survivors healed in the Basement

3

Heals completed after all generators have been completed

69

Safe unhooks while broken

10

Protection hits during End Game

46

Objective actions

Objective actions

Items depleted

252

Repaired generators

1,668

Repaired damaged generators

597

Successful skill checks

19,808

Exit gates opened

155

Hex totems cleansed

39

Hex totems blessed

0

Chests opened

18

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

127

Great skill checks while injured

854

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,519

Finished repairs of generators while injured

104

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,898

Hits dodged by vaults

111

Basic attacks and projectiles dodged

1,798

Escapes after stunning killer using pallet

399

Escapes from killer gasp

39

Hooks sabotaged

96

Chases escaped after being injured in this chase

973

Chases lost by hiding in locker

4

Revealed killer aura

573

Unhooked yourself

12

Amount of screams

6,167

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

180

Perform a fast vault within 3 seconds of getting hit

307

Pallet stun the Killer while holding a rare, common, or uncommon item

357

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

423

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

2

Escapes with new item

16

Escapes with somebody else item

4

Escapes being injured with for over half a match

30

Escapes while being downed at most once

265

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

352

Escapes healthy or injured through hatch

31

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

252

Obsessions sacrificed

53

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

46

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

127

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

23

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

78

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

13

Make unique survivors scream

360

Survivors hit with haste effect

63

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

70

Survivors downed next to a raised pallet

414

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

14

Survivors hit after they drop a pallet during chase

168

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

85

Killer vaults in chase

66

Survivors grabbed while performing a vault

6

Meters fallen

495

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

40

Blink attacks (The Nurse)

207

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

487

Survivors put to sleep (The Nightmare)

27

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

39

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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