Total blood points earned

430,045,987

Max blood points amount spent on one character

27,782,680

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

96% Survivor

Killer 4%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

659

Survivor full load-out matches

1,295

Ultra rare addon warded without a protection ward

404

Survivor rank
Iridescent IV

Iridescent IV

2 / 5 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

68

Killer full load-out matches

32

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 50%

21 / 42

Killer
Got 21 Left 21

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
22 160 Amora 430 085 726 1 504 2 715 12 088
22 161 yuh 430 075 931 249 2 376 10 610
22 162 .kluzo 430 069 944 3 392 1 541 5 452
22 163 sol 430 045 987 319 2 271 9 214
22 164 Unrapinde 430 033 960 5 526 2 436 8 760
22 165 Xeronir 430 019 322 4 309 2 288 10 305
22 166 她不是李香兰 430 011 745 4 418 1 402 6 152

Currently at

22 163 place

sol needs another

23 957 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,526

Obsessions healed

1,422

Survivors healed while you are injured

956

Survivors healed while rest are injured

3,437

Survivors unhooked

6,857

Survivors saved (from dying state/hook) in endgame

199

Knocked (In dying state) survivors healed

690

Survivors healed that come to you first

766

Protection hits for unhooked survivors

364

Protection hits for carried survivors

111

Survivors saved using pallet

37

Survivors affected with boon totems

31,870

Survivors affected with speed boost

137

Recovered from dying state

426

Take a hit with the Endurance status effect

288

Survivors healed in the Basement

47

Heals completed after all generators have been completed

488

Safe unhooks while broken

39

Protection hits during End Game

135

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

982

Items depleted

1,903

Repaired generators

9,214

Repaired damaged generators

3,158

Successful skill checks

93,516

Exit gates opened

855

Hex totems cleansed

210

Hex totems blessed

4

Chests opened

2,346

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

885

Matches with 300+ seconds of repairing generators

2,406

Matches in that picked up and used special item

895

Great skill checks while injured

3,465

Swap held Survivor items for new ones from chests (counts once per chest)

749

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

9,056

Finished repairs of generators while injured

323

Chests opened with a key

30

Boldness actions

Boldness actions

Vaults in chase

6,580

Hits dodged by vaults

461

Basic attacks and projectiles dodged

11,276

Escapes after stunning killer using pallet

2,710

Escapes from killer gasp

68

Hooks sabotaged

81

Chases escaped after being injured in this chase

5,388

Chases lost by hiding in locker

62

Revealed killer aura

4,973

Unhooked yourself

78

Amount of screams

22,357

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Reveal the Killer's aura for a total of 60 seconds in a single trial

48,900

Blind killer using flashlight

756

Perform a fast vault within 3 seconds of getting hit

1,397

Pallet stun the Killer while holding a rare, common, or uncommon item

1,827

Trials where you've revealed or seen the Killer's aura 11+ times

11,127

Escapes

Escapes

Total escapes

2,271

Escapes crawling (In dying state) through exit gates

130

Escapes through hatch

211

Escapes through hatch crawling (In dying state)

11

Escapes with new item

882

Escapes with somebody else item

31

Escapes being injured with for over half a match

107

Escapes while being downed at most once

1,541

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,930

Escapes healthy or injured through hatch

200

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

27

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

8

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

21

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

8

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

319

Obsessions sacrificed

66

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

171

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

193

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

63

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

32

Survivors with Exposed effect downed

35

Survivors downed while carrying another survivor

7

Make unique survivors scream

476

Survivors hit with haste effect

40

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

39

Survivors downed next to a raised pallet

445

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

21

Survivors hit after they drop a pallet during chase

272

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

573

Killer vaults in chase

132

Survivors grabbed while performing a vault

22

Meters fallen

649

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

19

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

48

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

32

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

47

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

33

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

39

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

34

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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