Total blood points earned

485,501,178

Max blood points amount spent on one character

34,279,657

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

99% Survivor

Killer 1%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

652

Survivor full load-out matches

4,347

Ultra rare addon warded without a protection ward

855

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

33

Ultra rare offering burned

80

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
18 819 AB5TAUB3R 485 574 211 1 783 2 303 11 034
18 820 狡猾の蘑菇精 485 532 220 2 285 5 615 17 436
18 821 Otária 485 515 743 4 630 3 563 12 649
18 822 凡不凡 485 501 178 78 2 445 9 984
18 823 Roaring Kitty :з 485 496 229 2 608 3 676 14 473
18 824 @Zacy789OnYT 485 480 163 6 585 825 3 072
18 825 BANSHEE 485 426 324 2 758 1 816 7 331

Currently at

18 822 place

凡不凡 needs another

14 565 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,971

Obsessions healed

1,513

Survivors healed while you are injured

1,548

Survivors healed while rest are injured

2,212

Survivors unhooked

8,732

Survivors saved (from dying state/hook) in endgame

953

Knocked (In dying state) survivors healed

1,017

Survivors healed that come to you first

776

Protection hits for unhooked survivors

1,358

Protection hits for carried survivors

89

Survivors saved using pallet

684

Survivors affected with boon totems

33,036

Survivors affected with speed boost

7

Recovered from dying state

1,385

Take a hit with the Endurance status effect

826

Survivors healed in the Basement

1,130

Heals completed after all generators have been completed

398

Safe unhooks while broken

17

Protection hits during End Game

268

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,610

Items depleted

2,488

Repaired generators

9,984

Repaired damaged generators

7,834

Successful skill checks

107,969

Exit gates opened

1,300

Hex totems cleansed

328

Hex totems blessed

11

Chests opened

591

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

312

Matches in that picked up and used special item

701

Great skill checks while injured

5,528

Swap held Survivor items for new ones from chests (counts once per chest)

172

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,545

Finished repairs of generators while injured

194

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,740

Hits dodged by vaults

435

Basic attacks and projectiles dodged

8,724

Escapes after stunning killer using pallet

1,078

Escapes from killer gasp

179

Hooks sabotaged

89

Chases escaped after being injured in this chase

5,673

Chases lost by hiding in locker

10

Revealed killer aura

1,769

Unhooked yourself

66

Amount of screams

34,960

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

295

Perform a fast vault within 3 seconds of getting hit

991

Pallet stun the Killer while holding a rare, common, or uncommon item

498

Trials where you've revealed or seen the Killer's aura 11+ times

15

Escapes

Escapes

Total escapes

2,445

Escapes crawling (In dying state) through exit gates

99

Escapes through hatch

100

Escapes through hatch crawling (In dying state)

16

Escapes with new item

220

Escapes with somebody else item

67

Escapes being injured with for over half a match

426

Escapes while being downed at most once

1,516

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2,246

Escapes healthy or injured through hatch

84

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

11

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

24

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

18

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

20

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

27

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

29

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

52

Midwich Elementary School

35

Raccoon City Police Station (1st Floor Main Hall)

34

Eyrie of Crows (Inside Eyrie)

26

Garden of Joy (Upstairs Main Building)

20

Shattered Square (Upstairs Main Building)

18

Shelter Woods (by Command Centre)

15

Toba Landing repair (Upstairs Main Building)

24

Nostromo Wreckage (Mess Hall)

33

Greenville Square (Movie theatre)

13

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

60

Killer statistics

Killer statistics

Kills

Kills

Hooks

78

Obsessions sacrificed

17

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

30

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

18

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

65

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

5

Survivors with Exposed effect downed

73

Survivors downed while carrying another survivor

2

Make unique survivors scream

149

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

38

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

93

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

1

Survivors hit after they drop a pallet during chase

53

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

9

Killer vaults in chase

45

Survivors grabbed while performing a vault

1

Meters fallen

25

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

54

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

72

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

44

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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