Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

16,488,439

Max blood points amount spent on one character

1,320,000

Highest prestige level

4

Mystery boxes opened

77

Time played

116h 33m

Time played in last two weeks

0m

Blood points per hour

141,471

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

116

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

114

Killer full load-out matches

154

Ultra rare offering burned

23

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 808 TTV JonS17 9 692 575 243 10 55
105 809 rashed 9 691 657 210 73 301
105 810 AquaticMilk 9 691 319 271 12 49
105 811 nafioretti17 9 690 536 316 35 153
105 812 jbs984 9 689 286 360 3 6
105 813 kafkamurakami 9 687 780 0 140 677
105 814 Redhawk 9 686 913 396 62 263

Currently at

105 811 place

nafioretti17 needs another

783 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

210

Obsessions healed

44

Survivors healed while you are injured

65

Survivors healed while rest are injured

80

Survivors unhooked

255

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

28

Survivors healed that come to you first

16

Protection hits for unhooked survivors

50

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

723

Survivors affected with speed boost

103

Recovered from dying state

21

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

8

Heals completed after all generators have been completed

6

Safe unhooks while broken

19

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

85

Repaired generators

265

Repaired damaged generators

98

Successful skill checks

3,924

Exit gates opened

24

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

45

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

8

Great skill checks while injured

145

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

308

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

259

Hits dodged by vaults

20

Basic attacks and projectiles dodged

395

Escapes after stunning killer using pallet

54

Escapes from killer gasp

3

Hooks sabotaged

3

Chases escaped after being injured in this chase

139

Chases lost by hiding in locker

0

Revealed killer aura

384

Unhooked yourself

4

Amount of screams

908

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

59

Perform a fast vault within 3 seconds of getting hit

49

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

64

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

0

Escapes being injured with for over half a match

23

Escapes while being downed at most once

42

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

56

Escapes healthy or injured through hatch

5

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

454

Obsessions sacrificed

125

Kills (Memento mories)

103

Kills (Memento mories) or sacrifices after last generator

61

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

367

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

177

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

53

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

54

Oblivious effect applied

258

Survivors with Exposed effect downed

3

Survivors downed while carrying another survivor

30

Make unique survivors scream

706

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

24

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

710

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

24

Survivors hit after they drop a pallet during chase

362

Survivors hit while carrying another survivor

81

Survivors detected using killer instinct

263

Killer vaults in chase

256

Survivors grabbed while performing a vault

11

Meters fallen

626

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

125

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

261

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

147

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

226

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

45

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

48

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

57

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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