Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,856,515

Max blood points amount spent on one character

3,970,000

Highest prestige level

21

Mystery boxes opened

1

Time played

167h 40m

Time played in last two weeks

0m

Blood points per hour

172,106

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

86

Survivor full load-out matches

312

Ultra rare addon warded without a protection ward

43

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 464 Hidasame 6 284 665 176 22 100
107 465 bussyslayer 6 283 672 184 2 21
107 466 EquusFolk 6 281 563 23 19 98
107 467 giuliosalta477 6 281 190 0 49 268
107 468 tldr 6 281 008 138 68 340
107 469 Aterex29 6 279 221 141 31 184
107 470 Cath 6 278 431 121 28 82

Currently at

107 467 place

giuliosalta477 needs another

373 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

681

Obsessions healed

129

Survivors healed while you are injured

94

Survivors healed while rest are injured

184

Survivors unhooked

724

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

72

Protection hits for unhooked survivors

54

Protection hits for carried survivors

22

Survivors saved using pallet

1

Survivors affected with boon totems

733

Survivors affected with speed boost

0

Recovered from dying state

99

Take a hit with the Endurance status effect

131

Survivors healed in the Basement

3

Heals completed after all generators have been completed

81

Safe unhooks while broken

2

Protection hits during End Game

43

Objective actions

Objective actions

Items depleted

168

Repaired generators

940

Repaired damaged generators

293

Successful skill checks

13,490

Exit gates opened

54

Hex totems cleansed

52

Hex totems blessed

0

Chests opened

38

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2,700

Matches in that picked up and used special item

46

Great skill checks while injured

365

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,355

Finished repairs of generators while injured

119

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,210

Hits dodged by vaults

105

Basic attacks and projectiles dodged

1,177

Escapes after stunning killer using pallet

242

Escapes from killer gasp

14

Hooks sabotaged

1

Chases escaped after being injured in this chase

463

Chases lost by hiding in locker

4

Revealed killer aura

334

Unhooked yourself

5

Amount of screams

3,350

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

256

Perform a fast vault within 3 seconds of getting hit

264

Pallet stun the Killer while holding a rare, common, or uncommon item

269

Trials where you've revealed or seen the Killer's aura 11+ times

38

Escapes

Escapes

Total escapes

155

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

18

Escapes with somebody else item

3

Escapes being injured with for over half a match

12

Escapes while being downed at most once

87

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

136

Escapes healthy or injured through hatch

3

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

3

Obsessions sacrificed

1

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

0

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

1

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

100% Protected

Unprotected 0%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

4

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

1

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

1

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

20

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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