Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

104,016,948

Max blood points amount spent on one character

6,140,000

Highest prestige level

25

Mystery boxes opened

78

Time played

355h 18m

Time played in last two weeks

26h 17m

Blood points per hour

292,758

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

857

Ultra rare addon warded without a protection ward

112

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

95

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 869 Shaun 55 914 752 1 659 230 872
80 870 Ackooba 55 914 010 739 207 974
80 871 ЧВК|HASIK 55 913 229 528 301 1 047
80 872 har0mii 55 911 903 106 202 1 308
80 873 PotatOS 55 911 859 282 270 1 283
80 874 Ficaxz 55 909 352 275 486 2 880
80 875 Cirrsen 55 908 113 1 186 156 524

Currently at

80 872 place

har0mii needs another

1 326 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,549

Obsessions healed

350

Survivors healed while you are injured

301

Survivors healed while rest are injured

519

Survivors unhooked

1,572

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

158

Survivors healed that come to you first

159

Protection hits for unhooked survivors

95

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

3,897

Survivors affected with speed boost

0

Recovered from dying state

148

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

15

Heals completed after all generators have been completed

124

Safe unhooks while broken

30

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

770

Repaired generators

1,902

Repaired damaged generators

756

Successful skill checks

29,310

Exit gates opened

152

Hex totems cleansed

77

Hex totems blessed

0

Chests opened

89

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

134

Great skill checks while injured

588

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,263

Finished repairs of generators while injured

160

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,278

Hits dodged by vaults

75

Basic attacks and projectiles dodged

1,335

Escapes after stunning killer using pallet

224

Escapes from killer gasp

41

Hooks sabotaged

29

Chases escaped after being injured in this chase

951

Chases lost by hiding in locker

5

Revealed killer aura

2,358

Unhooked yourself

9

Amount of screams

6,930

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,420

Blind killer using flashlight

47

Perform a fast vault within 3 seconds of getting hit

395

Pallet stun the Killer while holding a rare, common, or uncommon item

231

Trials where you've revealed or seen the Killer's aura 11+ times

244

Escapes

Escapes

Total escapes

304

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

16

Escapes with somebody else item

4

Escapes being injured with for over half a match

19

Escapes while being downed at most once

193

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

259

Escapes healthy or injured through hatch

18

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

226

Obsessions sacrificed

54

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

56

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

124

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

199

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

2

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

26

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

109

Oblivious effect applied

137

Survivors with Exposed effect downed

76

Survivors downed while carrying another survivor

9

Make unique survivors scream

420

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

413

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

73

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

17

Survivors hit after they drop a pallet during chase

105

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

0

Killer vaults in chase

93

Survivors grabbed while performing a vault

15

Meters fallen

745

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

87

Matches finished with one or more Hex totems remaining

35

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,206

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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