Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,357,446

Max blood points amount spent on one character

3,095,844

Highest prestige level

12

Mystery boxes opened

143

Time played

260h 28m

Time played in last two weeks

52m

Blood points per hour

151,104

Estimated playtime per role

15% Survivor

Killer 85%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

46

Ultra rare addon warded without a protection ward

27

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

197

Killer full load-out matches

248

Ultra rare offering burned

48

Killer rank
Silver III

Silver III

1 / 5 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 943 TwinsMainSage (YT) 29 002 321 16 525 3 769 14 431
88 944 geo 28 997 281 182 166 748
88 946 DisjointHalo08 28 987 531 572 29 123
88 947 Sousaurorex 28 986 227 387 86 529
88 948 HEX:Autism 28 986 108 76 241 1 006
88 949 Dr. Foreman 28 986 055 524 263 939

Currently at

88 946 place

DisjointHalo08 needs another

7 924 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

106

Obsessions healed

21

Survivors healed while you are injured

27

Survivors healed while rest are injured

42

Survivors unhooked

131

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

22

Survivors healed that come to you first

13

Protection hits for unhooked survivors

11

Protection hits for carried survivors

0

Survivors saved using pallet

1

Survivors affected with boon totems

208

Survivors affected with speed boost

17

Recovered from dying state

15

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

6

Heals completed after all generators have been completed

1

Safe unhooks while broken

5

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

88

Repaired generators

165

Repaired damaged generators

56

Successful skill checks

2,480

Exit gates opened

12

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

47

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

23

Great skill checks while injured

87

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

175

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

89

Hits dodged by vaults

4

Basic attacks and projectiles dodged

130

Escapes after stunning killer using pallet

20

Escapes from killer gasp

7

Hooks sabotaged

8

Chases escaped after being injured in this chase

56

Chases lost by hiding in locker

0

Revealed killer aura

20

Unhooked yourself

4

Amount of screams

573

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

22

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

39

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

2

Escapes with new item

6

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

28

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

25

Escapes healthy or injured through hatch

5

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

732

Obsessions sacrificed

169

Kills (Memento mories)

260

Kills (Memento mories) or sacrifices after last generator

201

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

183

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

94

Survivors hooked before single generator was repaired

426

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

743

Generators damaged with Undetectable effect

117

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

2

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

504

Survivors injured while in the basement

58

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

176

Oblivious effect applied

809

Survivors with Exposed effect downed

136

Survivors downed while carrying another survivor

55

Make unique survivors scream

1,462

Survivors hit with haste effect

196

Injure or down survivors who are Hindered

116

Survivors that holding Special Item hit

237

Survivors downed next to a raised pallet

1,399

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

94

Preventing escape

Preventing escape

Survivors grabbed from locker

154

Hatches closed

70

Survivors hit after they drop a pallet during chase

798

Survivors hit while carrying another survivor

105

Survivors detected using killer instinct

1,117

Killer vaults in chase

599

Survivors grabbed while performing a vault

26

Meters fallen

3,396

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

53

Blink attacks (The Nurse)

70

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

178

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

32

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

761

Trials where all survivors suffered from madness 3 (The Doctor)

86

Hatchets thrown (The Huntress)

38

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

42

Survivors hit with Lethal Rush (The Blight)

146

Max Lacerations dealt (The Trickster)

229

Survivors with Broken effect downed

86

Condemned survivors (The Onryō)

81

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

60

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

181

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

71

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

43

Survivors downed with Demon Fury (The Oni)

21

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

123

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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