Total blood points earned

75,919,837

Max blood points amount spent on one character

4,903,427

Time played

518h 32m

Time played in last two weeks

11m

Blood points per hour

146,413

Estimated playtime per role

49% Survivor

Killer 51%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

190

Ultra rare addon warded without a protection ward

12

Survivor rank
Iridescent II

Iridescent II

3 / 5 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

173

Killer full load-out matches

221

Ultra rare offering burned

7

Killer rank
Silver III

Silver III

1 / 5 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 810 Papas kitten 18 309 482 301 93 372
103 811 Yuzzers 18 307 287 64 109 613
103 812 Madmatt_999 18 305 556 115 175 806
103 813 jezzy 18 305 450 394 59 272
103 814 Empathize 18 305 238 270 69 305
103 815 Ciallo~ 18 304 649 144 39 60
103 816 SealLuvr 18 302 027 137 42 235

Currently at

103 813 place

jezzy needs another

106 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

906

Obsessions healed

212

Survivors healed while you are injured

230

Survivors healed while rest are injured

300

Survivors unhooked

1,015

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

89

Protection hits for unhooked survivors

87

Protection hits for carried survivors

31

Survivors saved using pallet

6

Survivors affected with boon totems

2,772

Survivors affected with speed boost

65

Recovered from dying state

137

Take a hit with the Endurance status effect

109

Survivors healed in the Basement

38

Heals completed after all generators have been completed

11

Safe unhooks while broken

17

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

255

Items depleted

728

Repaired generators

922

Repaired damaged generators

311

Successful skill checks

16,669

Exit gates opened

104

Hex totems cleansed

41

Hex totems blessed

2

Chests opened

429

Chests opened in basement

76

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

161

Great skill checks while injured

326

Swap held Survivor items for new ones from chests (counts once per chest)

216

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,417

Finished repairs of generators while injured

29

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

1,141

Hits dodged by vaults

90

Basic attacks and projectiles dodged

1,866

Escapes after stunning killer using pallet

335

Escapes from killer gasp

46

Hooks sabotaged

74

Chases escaped after being injured in this chase

611

Chases lost by hiding in locker

5

Revealed killer aura

1,485

Unhooked yourself

87

Amount of screams

4,729

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,180

Blind killer using flashlight

237

Perform a fast vault within 3 seconds of getting hit

320

Pallet stun the Killer while holding a rare, common, or uncommon item

259

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

232

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

2

Escapes with new item

114

Escapes with somebody else item

3

Escapes being injured with for over half a match

19

Escapes while being downed at most once

146

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

205

Escapes healthy or injured through hatch

17

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

775

Obsessions sacrificed

178

Kills (Memento mories)

120

Kills (Memento mories) or sacrifices after last generator

227

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

137

Survivors hooked before single generator was repaired

374

Survivors hooked in endgame

112

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

387

Generators damaged with Undetectable effect

79

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

7

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

304

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

111

Oblivious effect applied

339

Survivors with Exposed effect downed

180

Survivors downed while carrying another survivor

56

Make unique survivors scream

1,496

Survivors hit with haste effect

224

Injure or down survivors who are Hindered

242

Survivors that holding Special Item hit

163

Survivors downed next to a raised pallet

1,267

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

116

Preventing escape

Preventing escape

Survivors grabbed from locker

86

Hatches closed

60

Survivors hit after they drop a pallet during chase

504

Survivors hit while carrying another survivor

158

Survivors detected using killer instinct

1,542

Killer vaults in chase

226

Survivors grabbed while performing a vault

14

Meters fallen

1,610

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

320

Blink attacks (The Nurse)

80

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

130

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

86

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

513

Trials where all survivors suffered from madness 3 (The Doctor)

67

Hatchets thrown (The Huntress)

1,091

Survivors put to sleep (The Nightmare)

21

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

50

Max Lacerations dealt (The Trickster)

193

Survivors with Broken effect downed

124

Condemned survivors (The Onryō)

33

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

37

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

69

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

74

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

35

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

45

Intoxicated survivors downed (The Clown)

69

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

83

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

18

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

43

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

49

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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