Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,179,111

Max blood points amount spent on one character

2,345,363

Highest prestige level

7

Mystery boxes opened

91

Time played

455h 57m

Time played in last two weeks

0m

Blood points per hour

92,508

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

152

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

151

Killer full load-out matches

191

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 681 Johny Jimm 3 055 624 77 7 54
111 682 garelovesopium 3 053 234 101 40 193
111 683 HE IS MY FRIENDO 3 053 213 0 17 77
111 684 ZeroRoses 3 052 790 125 8 47
111 685 Dlø 3 052 169 14 20 114
111 686 nick 3 051 500 135 85 313
111 687 iexcqx 3 050 795 167 0 2

Currently at

111 684 place

ZeroRoses needs another

423 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

590

Obsessions healed

113

Survivors healed while you are injured

84

Survivors healed while rest are injured

197

Survivors unhooked

607

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

70

Protection hits for unhooked survivors

75

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

1,298

Survivors affected with speed boost

0

Recovered from dying state

44

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

6

Heals completed after all generators have been completed

23

Safe unhooks while broken

0

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

230

Repaired generators

581

Repaired damaged generators

197

Successful skill checks

9,354

Exit gates opened

49

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

86

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

59

Great skill checks while injured

121

Swap held Survivor items for new ones from chests (counts once per chest)

45

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

13

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

695

Hits dodged by vaults

75

Basic attacks and projectiles dodged

826

Escapes after stunning killer using pallet

102

Escapes from killer gasp

15

Hooks sabotaged

4

Chases escaped after being injured in this chase

397

Chases lost by hiding in locker

0

Revealed killer aura

849

Unhooked yourself

6

Amount of screams

2,699

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,200

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

184

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

127

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

26

Escapes with somebody else item

3

Escapes being injured with for over half a match

6

Escapes while being downed at most once

84

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

104

Escapes healthy or injured through hatch

13

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

907

Obsessions sacrificed

203

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

246

All survivors sacrificed or killed (Memento Mori) before the last generator

90

Hooks

Hooks

Different survivors hooked in basement

74

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

371

Survivors hooked in endgame

136

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

374

Generators damaged with Undetectable effect

139

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

183

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

156

Survivors with Exposed effect downed

206

Survivors downed while carrying another survivor

35

Make unique survivors scream

1,500

Survivors hit with haste effect

495

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

187

Survivors downed next to a raised pallet

1,177

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

82

Hatches closed

80

Survivors hit after they drop a pallet during chase

501

Survivors hit while carrying another survivor

95

Survivors detected using killer instinct

519

Killer vaults in chase

211

Survivors grabbed while performing a vault

8

Meters fallen

334

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

812

Blink attacks (The Nurse)

130

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

32

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

61

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

23

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

684

Max Lacerations dealt (The Trickster)

56

Survivors with Broken effect downed

89

Condemned survivors (The Onryō)

118

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

49

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

89

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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