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Asylum

76561199522390238

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

74,051,057

Max blood points amount spent on one character

4,635,591

Highest prestige level

20

Mystery boxes opened

625

Time played

267h 40m

Time played in last two weeks

1h 57m

Blood points per hour

276,654

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

66

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

171

Killer full load-out matches

273

Ultra rare offering burned

11

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 463 hex: no maidens 30 257 300 1 123 294 1 167
93 464 Fent Eastwood 30 256 767 187 182 1 022
93 465 Walfry 30 255 574 40 254 1 059
93 466 eclipse 30 253 006 375 49 283
93 467 ebalanka 30 250 172 518 237 994
93 468 Hey Ya! 30 247 608 260 138 693
93 469 StrangeyC 30 243 412 122 64 414

Currently at

93 466 place

eclipse needs another

2 568 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

372

Obsessions healed

79

Survivors healed while you are injured

76

Survivors healed while rest are injured

170

Survivors unhooked

388

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

68

Survivors healed that come to you first

39

Protection hits for unhooked survivors

29

Protection hits for carried survivors

5

Survivors saved using pallet

2

Survivors affected with boon totems

879

Survivors affected with speed boost

0

Recovered from dying state

59

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

5

Heals completed after all generators have been completed

36

Safe unhooks while broken

5

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

91

Repaired generators

495

Repaired damaged generators

184

Successful skill checks

6,016

Exit gates opened

50

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

87

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

40

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

580

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

472

Hits dodged by vaults

32

Basic attacks and projectiles dodged

526

Escapes after stunning killer using pallet

88

Escapes from killer gasp

6

Hooks sabotaged

8

Chases escaped after being injured in this chase

310

Chases lost by hiding in locker

0

Revealed killer aura

293

Unhooked yourself

2

Amount of screams

2,014

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

112

Pallet stun the Killer while holding a rare, common, or uncommon item

64

Trials where you've revealed or seen the Killer's aura 11+ times

129

Escapes

Escapes

Total escapes

91

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

26

Escapes with somebody else item

2

Escapes being injured with for over half a match

7

Escapes while being downed at most once

59

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

83

Escapes healthy or injured through hatch

4

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

774

Obsessions sacrificed

198

Kills (Memento mories)

133

Kills (Memento mories) or sacrifices after last generator

148

All survivors sacrificed or killed (Memento Mori) before the last generator

64

Hooks

Hooks

Different survivors hooked in basement

111

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

511

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

586

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

5

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

102

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

157

Survivors with Exposed effect downed

65

Survivors downed while carrying another survivor

34

Make unique survivors scream

1,289

Survivors hit with haste effect

149

Injure or down survivors who are Hindered

79

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

1,353

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

46

Survivors hit after they drop a pallet during chase

643

Survivors hit while carrying another survivor

74

Survivors detected using killer instinct

878

Killer vaults in chase

551

Survivors grabbed while performing a vault

32

Meters fallen

2,837

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

34

Uncloak attacks (The Wraith)

136

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

215

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

94

Trials where all survivors suffered from madness 3 (The Doctor)

51

Hatchets thrown (The Huntress)

187

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

377

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

250

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

320

Intoxicated survivors downed (The Clown)

32

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

140

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

149

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

66

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

57

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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