Overall statistics
Account overall
Total blood points earned
277,103,223
Max blood points amount spent on one character
18,910,342
Highest prestige level
100
Mystery boxes opened
965
Time played
4250h 45m
Time played in last two weeks
15m
Blood points per hour
65,189
Estimated playtime per role
92% Survivor
Killer 8%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
343
Survivor full load-out matches
2,966
Ultra rare addon warded without a protection ward
114
Ash IV
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
51
Killer full load-out matches
137
Ultra rare offering burned
4
Ash IV
1 / 42
KillerLeaderboards
Currently at
31 645 place
Coral needs another
2 606 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
4,526
Obsessions healed
1,157
Survivors healed while you are injured
769
Survivors healed while rest are injured
1,428
Survivors unhooked
4,353
Survivors saved (from dying state/hook) in endgame
136
Knocked (In dying state) survivors healed
521
Survivors healed that come to you first
491
Protection hits for unhooked survivors
399
Protection hits for carried survivors
91
Survivors saved using pallet
14
Survivors affected with boon totems
10,706
Survivors affected with speed boost
11
Recovered from dying state
481
Take a hit with the Endurance status effect
264
Survivors healed in the Basement
35
Heals completed after all generators have been completed
271
Safe unhooks while broken
20
Protection hits during End Game
135
Objective actions
Items depleted
1,067
Repaired generators
5,664
Repaired damaged generators
4,493
Successful skill checks
68,952
Exit gates opened
487
Hex totems cleansed
140
Hex totems blessed
1
Chests opened
318
Chests opened in basement
39
Escapes when playing without any perk and repaired generator(s)
34
Matches with 300+ seconds of repairing generators
6
Matches in that picked up and used special item
492
Great skill checks while injured
2,281
Swap held Survivor items for new ones from chests (counts once per chest)
66
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
4,830
Finished repairs of generators while injured
170
Chests opened with a key
0
Boldness actions
Vaults in chase
7,586
Hits dodged by vaults
502
Basic attacks and projectiles dodged
6,433
Escapes after stunning killer using pallet
1,348
Escapes from killer gasp
101
Hooks sabotaged
22
Chases escaped after being injured in this chase
3,339
Chases lost by hiding in locker
2
Revealed killer aura
4,224
Unhooked yourself
33
Amount of screams
19,517
Reveal the Killer's aura for a total of 60 seconds in a single trial
3,660
Blind killer using flashlight
146
Perform a fast vault within 3 seconds of getting hit
989
Pallet stun the Killer while holding a rare, common, or uncommon item
1,075
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
1,155
Escapes crawling (In dying state) through exit gates
118
Escapes through hatch
93
Escapes through hatch crawling (In dying state)
27
Escapes with new item
73
Escapes with somebody else item
15
Escapes being injured with for over half a match
88
Escapes while being downed at most once
729
Escapes after unhooked yourself
11
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
944
Escapes healthy or injured through hatch
66
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
9
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
6
Family Residence (Main Building)
11
Sanctum of Wrath (Upstairs on Shrine)
6
Mother's Dwelling (Upstairs Cottage)
7
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
5
The Game (Bathroom)
16
Mount Ormond Resort (Chalet/Main Building)
13
Dead Dawg Saloon (Upstairs Saloon)
6
Treatment Theatre (Operation Theatre)
14
Midwich Elementary School
11
Raccoon City Police Station (1st Floor Main Hall)
16
Eyrie of Crows (Inside Eyrie)
12
Garden of Joy (Upstairs Main Building)
11
Shattered Square (Upstairs Main Building)
13
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
12
Nostromo Wreckage (Mess Hall)
12
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
3
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
26
Killer statistics
Kills
Hooks
370
Obsessions sacrificed
83
Kills (Memento mories)
16
Kills (Memento mories) or sacrifices after last generator
73
All survivors sacrificed or killed (Memento Mori) before the last generator
53
Hooks
Different survivors hooked in basement
27
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
28
Survivors hooked before single generator was repaired
215
Survivors hooked in endgame
40
Territory protection
Generators damaged with at least one survivor hooked
149
Generators damaged with Undetectable effect
44
Survivors grabbed while repairing a generator
25
Survivors grabbed while cleansing a totem
1
Generators protection
74% Protected
Unprotected 26%
Hit survivors with a basic attack while you are Undetectable
38
Survivors injured while in the basement
4
Downs and effects
Survivors with Oblivious effect downed
1
Oblivious effect applied
4
Survivors with Exposed effect downed
580
Survivors downed while carrying another survivor
8
Make unique survivors scream
645
Survivors hit with haste effect
177
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
16
Survivors downed next to a raised pallet
598
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
44
Hatches closed
34
Survivors hit after they drop a pallet during chase
260
Survivors hit while carrying another survivor
26
Survivors detected using killer instinct
50
Killer vaults in chase
152
Survivors grabbed while performing a vault
2
Meters fallen
279
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
19
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
394
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
255
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
28
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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