Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

115,218,139

Max blood points amount spent on one character

10,640,000

Highest prestige level

30

Mystery boxes opened

111

Time played

574h 41m

Time played in last two weeks

17h 56m

Blood points per hour

200,490

Estimated playtime per role

2% Survivor

Killer 98%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

583

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 506 bilbo baggins 56 307 167 1 175 76 305
80 507 hyper 56 306 133 858 193 956
80 508 Echoes 56 304 355 1 053 173 709
80 509 MAXPAYNE 56 304 191 1 326 16 46
80 510 spicymitch 56 303 198 1 074 444 1 920
80 511 Jek 56 300 803 500 460 1 844
80 512 DumnezeulMilei 56 296 914 789 360 1 534

Currently at

80 509 place

MAXPAYNE needs another

164 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

76

Obsessions healed

24

Survivors healed while you are injured

13

Survivors healed while rest are injured

30

Survivors unhooked

93

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

3

Protection hits for unhooked survivors

3

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

393

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

16

Repaired generators

65

Repaired damaged generators

15

Successful skill checks

862

Exit gates opened

8

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

74

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

7

Great skill checks while injured

30

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

33

Hits dodged by vaults

6

Basic attacks and projectiles dodged

89

Escapes after stunning killer using pallet

11

Escapes from killer gasp

0

Hooks sabotaged

1

Chases escaped after being injured in this chase

30

Chases lost by hiding in locker

1

Revealed killer aura

24

Unhooked yourself

2

Amount of screams

213

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

23

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

15

Escapes with somebody else item

1

Escapes being injured with for over half a match

1

Escapes while being downed at most once

11

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

17

Escapes healthy or injured through hatch

5

Escaped by

78% Exit Gates

Hatch 22%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,942

Obsessions sacrificed

577

Kills (Memento mories)

600

Kills (Memento mories) or sacrifices after last generator

301

All survivors sacrificed or killed (Memento Mori) before the last generator

381

Hooks

Hooks

Different survivors hooked in basement

501

Basement trees (3 or 4 survivors hooked in basement in this same time)

92

Survivors hooked while all remaining were injured

280

Survivors hooked before single generator was repaired

2,269

Survivors hooked in endgame

96

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,769

Generators damaged with Undetectable effect

78

Survivors grabbed while repairing a generator

53

Survivors grabbed while cleansing a totem

9

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

360

Survivors injured while in the basement

119

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

335

Oblivious effect applied

1,449

Survivors with Exposed effect downed

529

Survivors downed while carrying another survivor

119

Make unique survivors scream

5,342

Survivors hit with haste effect

670

Injure or down survivors who are Hindered

642

Survivors that holding Special Item hit

517

Survivors downed next to a raised pallet

6,297

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

188

Preventing escape

Preventing escape

Survivors grabbed from locker

428

Hatches closed

121

Survivors hit after they drop a pallet during chase

3,162

Survivors hit while carrying another survivor

296

Survivors detected using killer instinct

5,710

Killer vaults in chase

652

Survivors grabbed while performing a vault

96

Meters fallen

8,280

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

358

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

602

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

465

Trials where all survivors suffered from madness 3 (The Doctor)

33

Hatchets thrown (The Huntress)

195

Survivors put to sleep (The Nightmare)

38

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

58

Max Lacerations dealt (The Trickster)

196

Survivors with Broken effect downed

1,032

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

2,979

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

3,102

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

38

Hit a Survivor using Hellfire (The Dark Lord)

15

Damage Survivor pursued by a Guard (The First)

133

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

92

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

216

Intoxicated survivors downed (The Clown)

197

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

142

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

41

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

202

Survivors downed with Dire Crows (The Artist)

37

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

279

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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