Overall statistics
Account overall
Total blood points earned
104,649,551
Max blood points amount spent on one character
5,680,000
Highest prestige level
44
Mystery boxes opened
232
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
56% Survivor
Killer 44%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
76
Survivor full load-out matches
567
Ultra rare addon warded without a protection ward
86
Bronze II
4 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
206
Killer full load-out matches
275
Ultra rare offering burned
34
Ash IV
5 / 42
KillerLeaderboards
Currently at
88 101 place
Mayday needs another
409 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
1,502
Obsessions healed
349
Survivors healed while you are injured
278
Survivors healed while rest are injured
551
Survivors unhooked
1,365
Survivors saved (from dying state/hook) in endgame
30
Knocked (In dying state) survivors healed
183
Survivors healed that come to you first
163
Protection hits for unhooked survivors
108
Protection hits for carried survivors
12
Survivors saved using pallet
6
Survivors affected with boon totems
3,496
Survivors affected with speed boost
35
Recovered from dying state
163
Take a hit with the Endurance status effect
95
Survivors healed in the Basement
78
Heals completed after all generators have been completed
65
Safe unhooks while broken
1
Protection hits during End Game
9
Objective actions
Items depleted
500
Repaired generators
1,578
Repaired damaged generators
587
Successful skill checks
23,468
Exit gates opened
150
Hex totems cleansed
41
Hex totems blessed
3
Chests opened
70
Chests opened in basement
6
Escapes when playing without any perk and repaired generator(s)
27
Matches with 300+ seconds of repairing generators
604
Matches in that picked up and used special item
128
Great skill checks while injured
681
Swap held Survivor items for new ones from chests (counts once per chest)
24
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
2,295
Finished repairs of generators while injured
57
Chests opened with a key
0
Boldness actions
Vaults in chase
1,344
Hits dodged by vaults
86
Basic attacks and projectiles dodged
1,802
Escapes after stunning killer using pallet
234
Escapes from killer gasp
41
Hooks sabotaged
20
Chases escaped after being injured in this chase
913
Chases lost by hiding in locker
4
Revealed killer aura
979
Unhooked yourself
26
Amount of screams
5,924
Reveal the Killer's aura for a total of 60 seconds in a single trial
3,300
Blind killer using flashlight
49
Perform a fast vault within 3 seconds of getting hit
371
Pallet stun the Killer while holding a rare, common, or uncommon item
198
Trials where you've revealed or seen the Killer's aura 11+ times
616
Escapes
Total escapes
315
Escapes crawling (In dying state) through exit gates
36
Escapes through hatch
42
Escapes through hatch crawling (In dying state)
4
Escapes with new item
21
Escapes with somebody else item
2
Escapes being injured with for over half a match
27
Escapes while being downed at most once
194
Escapes after unhooked yourself
7
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
237
Escapes healthy or injured through hatch
38
Escaped by
87% Exit Gates
Hatch 13%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
4
Temple of Purgation (Main Building Basement)
3
The Pale Rose (Steamboat)
1
The Game (Bathroom)
3
Mount Ormond Resort (Chalet/Main Building)
5
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
9
Midwich Elementary School
6
Raccoon City Police Station (1st Floor Main Hall)
5
Eyrie of Crows (Inside Eyrie)
4
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
4
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
0
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
3
Killer statistics
Kills
Hooks
997
Obsessions sacrificed
220
Kills (Memento mories)
163
Kills (Memento mories) or sacrifices after last generator
270
All survivors sacrificed or killed (Memento Mori) before the last generator
81
Hooks
Different survivors hooked in basement
106
Basement trees (3 or 4 survivors hooked in basement in this same time)
11
Survivors hooked while all remaining were injured
155
Survivors hooked before single generator was repaired
604
Survivors hooked in endgame
129
Territory protection
Generators damaged with at least one survivor hooked
578
Generators damaged with Undetectable effect
101
Survivors grabbed while repairing a generator
75
Survivors grabbed while cleansing a totem
2
Generators protection
55% Protected
Unprotected 45%
Hit survivors with a basic attack while you are Undetectable
215
Survivors injured while in the basement
29
Downs and effects
Survivors with Oblivious effect downed
104
Oblivious effect applied
387
Survivors with Exposed effect downed
257
Survivors downed while carrying another survivor
63
Make unique survivors scream
1,686
Survivors hit with haste effect
284
Injure or down survivors who are Hindered
151
Survivors that holding Special Item hit
557
Survivors downed next to a raised pallet
1,487
Survivors downed in Exit Gate
26
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
142
Hatches closed
121
Survivors hit after they drop a pallet during chase
783
Survivors hit while carrying another survivor
173
Survivors detected using killer instinct
1,780
Killer vaults in chase
559
Survivors grabbed while performing a vault
27
Meters fallen
1,778
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
197
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
150
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
12
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
111
Trials where all survivors suffered from madness 3 (The Doctor)
32
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
67
Reverse bear-traps put on survivors (The Pig)
13
Survivors sent to Cage of Atonement (The Executioner)
8
Survivors hit with Lethal Rush (The Blight)
16
Max Lacerations dealt (The Trickster)
65
Survivors with Broken effect downed
29
Condemned survivors (The Onryō)
182
Slams of one Survivor into another (The Mastermind)
17
Damage Survivor pursued by a Guard (The Knight)
24
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
78
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
5
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
87
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
3
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
41
Intoxicated survivors downed (The Clown)
20
Survivors downed after phase walk (The Spirit)
21
Deep wounded survivors downed (The Legion)
50
Survivors downed while having max Sickness (The Plague)
12
Marked survivors downed (The Ghostface)
182
Survivors downed with Demon Fury (The Oni)
13
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
2
Survivors downed while contaminated (The Nemesis)
15
Survivors downed with Dire Crows (The Artist)
32
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
30
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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