Total blood points earned

253,004,374

Max blood points amount spent on one character

38,370,000

Time played

1148h 56m

Time played in last two weeks

56h 42m

Blood points per hour

220,208

Estimated playtime per role

24% Survivor

Killer 76%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

220

Survivor full load-out matches

942

Ultra rare addon warded without a protection ward

129

Survivor rank
Gold III

Gold III

2 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,341

Killer full load-out matches

1,549

Ultra rare offering burned

419

Killer rank
Iridescent I

Iridescent I

Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 050 zphyrz ♡ 248 684 494 718 1 216 4 630
40 051 Zane 248 680 749 2 689 1 260 5 775
40 052 Hyun 248 680 564 4 163 1 211 4 316
40 053 Faisal 248 674 152 4 035 396 1 613
40 054 44. 248 663 071 2 821 680 3 258
40 055 Dack Quee 248 662 141 3 125 355 1 688
40 056 Hugs Not Hooks 248 650 756 1 032 1 490 7 498

Currently at

40 053 place

Faisal needs another

6 412 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,437

Obsessions healed

298

Survivors healed while you are injured

231

Survivors healed while rest are injured

466

Survivors unhooked

2,292

Survivors saved (from dying state/hook) in endgame

75

Knocked (In dying state) survivors healed

557

Survivors healed that come to you first

137

Protection hits for unhooked survivors

190

Protection hits for carried survivors

99

Survivors saved using pallet

14

Survivors affected with boon totems

1,674

Survivors affected with speed boost

0

Recovered from dying state

477

Take a hit with the Endurance status effect

302

Survivors healed in the Basement

10

Heals completed after all generators have been completed

146

Safe unhooks while broken

25

Protection hits during End Game

96

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

84

Items depleted

589

Repaired generators

1,624

Repaired damaged generators

711

Successful skill checks

25,670

Exit gates opened

209

Hex totems cleansed

73

Hex totems blessed

0

Chests opened

44

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

268

Great skill checks while injured

1,504

Swap held Survivor items for new ones from chests (counts once per chest)

13

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,995

Finished repairs of generators while injured

167

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,395

Hits dodged by vaults

177

Basic attacks and projectiles dodged

2,864

Escapes after stunning killer using pallet

499

Escapes from killer gasp

31

Hooks sabotaged

36

Chases escaped after being injured in this chase

1,242

Chases lost by hiding in locker

7

Revealed killer aura

89

Unhooked yourself

167

Amount of screams

7,262

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

97

Perform a fast vault within 3 seconds of getting hit

425

Pallet stun the Killer while holding a rare, common, or uncommon item

508

Trials where you've revealed or seen the Killer's aura 11+ times

791

Escapes

Escapes

Total escapes

398

Escapes crawling (In dying state) through exit gates

82

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

3

Escapes with new item

39

Escapes with somebody else item

1

Escapes being injured with for over half a match

20

Escapes while being downed at most once

243

Escapes after unhooked yourself

39

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

305

Escapes healthy or injured through hatch

8

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

17

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,097

Obsessions sacrificed

916

Kills (Memento mories)

818

Kills (Memento mories) or sacrifices after last generator

969

All survivors sacrificed or killed (Memento Mori) before the last generator

363

Hooks

Hooks

Different survivors hooked in basement

277

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

569

Survivors hooked before single generator was repaired

2,897

Survivors hooked in endgame

402

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,424

Generators damaged with Undetectable effect

135

Survivors grabbed while repairing a generator

75

Survivors grabbed while cleansing a totem

4

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

710

Survivors injured while in the basement

79

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

51

Survivors with Exposed effect downed

237

Survivors downed while carrying another survivor

125

Make unique survivors scream

7,113

Survivors hit with haste effect

1,318

Injure or down survivors who are Hindered

148

Survivors that holding Special Item hit

391

Survivors downed next to a raised pallet

7,882

Survivors downed in Exit Gate

275

Survivors downed withit 30 seconds of breaking pallet or wall

811

Preventing escape

Preventing escape

Survivors grabbed from locker

512

Hatches closed

232

Survivors hit after they drop a pallet during chase

4,700

Survivors hit while carrying another survivor

372

Survivors detected using killer instinct

3,434

Killer vaults in chase

3,215

Survivors grabbed while performing a vault

253

Meters fallen

10,385

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

37

Blink attacks (The Nurse)

1,962

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2,923

Matches finished with one or more Hex totems remaining

35

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

42

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

74

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2,559

Max Lacerations dealt (The Trickster)

48

Survivors with Broken effect downed

101

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

21

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

9

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

310

Damage Survivor pursued by a Guard (The First)

156

Perfectly times grab attacks (The Ghoul)

4,368

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,445

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

505

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

198

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

201

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

94

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

1,223

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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