Total blood points earned

45,651,746

Max blood points amount spent on one character

2,190,000

Time played

230h 44m

Time played in last two weeks

0m

Blood points per hour

197,855

Estimated playtime per role

15% Survivor

Killer 85%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

103

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

352

Killer full load-out matches

479

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 753 HikariWoosh 45 659 730 600 226 829
89 754 Michloc 45 657 365 929 236 1 096
89 755 LoaStaub 45 656 165 864 337 1 356
89 756 Savant 45 651 746 1 529 75 340
89 758 Pixie 45 646 495 8 183 751
89 759 PanczogI1I 45 645 124 386 183 900

Currently at

89 756 place

Savant needs another

4 419 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

196

Obsessions healed

53

Survivors healed while you are injured

48

Survivors healed while rest are injured

72

Survivors unhooked

276

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

21

Protection hits for unhooked survivors

25

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

400

Survivors affected with speed boost

0

Recovered from dying state

25

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

2

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

20

Mystery boxes opened

294

Items depleted

21

Repaired generators

340

Repaired damaged generators

110

Successful skill checks

4,771

Exit gates opened

36

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

12

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

17

Great skill checks while injured

127

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

277

Hits dodged by vaults

23

Basic attacks and projectiles dodged

259

Escapes after stunning killer using pallet

56

Escapes from killer gasp

5

Hooks sabotaged

0

Chases escaped after being injured in this chase

149

Chases lost by hiding in locker

1

Revealed killer aura

146

Unhooked yourself

4

Amount of screams

1,068

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

74

Pallet stun the Killer while holding a rare, common, or uncommon item

51

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

75

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

46

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

67

Escapes healthy or injured through hatch

5

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,529

Obsessions sacrificed

376

Kills (Memento mories)

133

Kills (Memento mories) or sacrifices after last generator

246

All survivors sacrificed or killed (Memento Mori) before the last generator

170

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

109

Survivors hooked before single generator was repaired

1,089

Survivors hooked in endgame

107

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,040

Generators damaged with Undetectable effect

109

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

6

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

123

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

58

Oblivious effect applied

360

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

16

Make unique survivors scream

2,114

Survivors hit with haste effect

537

Injure or down survivors who are Hindered

129

Survivors that holding Special Item hit

376

Survivors downed next to a raised pallet

2,095

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

174

Hatches closed

71

Survivors hit after they drop a pallet during chase

386

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

679

Killer vaults in chase

513

Survivors grabbed while performing a vault

29

Meters fallen

1,168

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

174

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

14,917

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

212

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

94

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

49

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

193

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

19

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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