Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

3,276,865

Max blood points amount spent on one character

2,870,000

Highest prestige level

100

Mystery boxes opened

100

Time played

459h 54m

Time played in last two weeks

0m

Blood points per hour

7,125

Estimated playtime per role

12% Survivor

Killer 88%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

25

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

66

Ultra rare addon warded without a protection ward

20

Survivor rank
Silver II

Silver II

5 / 5 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

89

Killer full load-out matches

109

Ultra rare offering burned

99

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 424 TacoMan 3 280 816 3 25 147
111 425 ChuffedAF 3 280 567 49 12 66
111 426 LordMelonus 3 276 900 34 19 100
111 427 xkooller 3 276 865 1 077 118 186
111 428 Inky 3 276 663 3 24 133
111 429 ensvic 3 276 160 249 7 36
111 430 tonight 3 275 780 103 13 48

Currently at

111 427 place

xkooller needs another

35 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

191

Obsessions healed

51

Survivors healed while you are injured

55

Survivors healed while rest are injured

61

Survivors unhooked

341

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

67

Protection hits for unhooked survivors

258

Protection hits for carried survivors

38

Survivors saved using pallet

6

Survivors affected with boon totems

780

Survivors affected with speed boost

50

Recovered from dying state

17

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

27

Heals completed after all generators have been completed

0

Safe unhooks while broken

10

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

74

Repaired generators

186

Repaired damaged generators

72

Successful skill checks

4,483

Exit gates opened

38

Hex totems cleansed

104

Hex totems blessed

20

Chests opened

107

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

40

Great skill checks while injured

754

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

405

Hits dodged by vaults

55

Basic attacks and projectiles dodged

743

Escapes after stunning killer using pallet

123

Escapes from killer gasp

10

Hooks sabotaged

50

Chases escaped after being injured in this chase

216

Chases lost by hiding in locker

37

Revealed killer aura

93

Unhooked yourself

50

Amount of screams

813

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

569

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

118

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

3

Escapes with new item

15

Escapes with somebody else item

3

Escapes being injured with for over half a match

2

Escapes while being downed at most once

43

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

94

Escapes healthy or injured through hatch

9

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,077

Obsessions sacrificed

65

Kills (Memento mories)

186

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

92

Survivors hooked before single generator was repaired

697

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

122

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

11

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

58

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

219

Survivors with Exposed effect downed

213

Survivors downed while carrying another survivor

33

Make unique survivors scream

643

Survivors hit with haste effect

96

Injure or down survivors who are Hindered

40

Survivors that holding Special Item hit

116

Survivors downed next to a raised pallet

618

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

45

Survivors hit after they drop a pallet during chase

233

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

620

Killer vaults in chase

203

Survivors grabbed while performing a vault

17

Meters fallen

1,375

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

523

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

335

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

540

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

1,004

Survivors put to sleep (The Nightmare)

220

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

118

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

61

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

58

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

80

Survivors downed while speared (The Deathslinger)

75

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

83

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

31

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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