Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

117,213,031

Max blood points amount spent on one character

10,220,000

Highest prestige level

26

Mystery boxes opened

74

Time played

512h 20m

Time played in last two weeks

16h 54m

Blood points per hour

228,783

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

94

Survivor full load-out matches

434

Ultra rare addon warded without a protection ward

74

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

232

Killer full load-out matches

195

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 263 Loki 69 165 433 1 930 101 390
75 264 OMJimas 69 164 515 385 204 984
75 265 Dyamell 69 164 305 1 455 244 862
75 266 Generál Laudon 69 163 347 663 253 1 294
75 267 Luaris 69 160 096 2 045 6 24
75 268 rax 69 154 752 255 188 911
75 269 Erik 69 146 763 1 191 228 1 242

Currently at

75 266 place

Generál Laudon needs another

958 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,509

Obsessions healed

287

Survivors healed while you are injured

329

Survivors healed while rest are injured

720

Survivors unhooked

1,759

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

104

Survivors healed that come to you first

156

Protection hits for unhooked survivors

176

Protection hits for carried survivors

14

Survivors saved using pallet

3

Survivors affected with boon totems

3,435

Survivors affected with speed boost

5

Recovered from dying state

144

Take a hit with the Endurance status effect

141

Survivors healed in the Basement

10

Heals completed after all generators have been completed

121

Safe unhooks while broken

9

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

702

Repaired generators

2,167

Repaired damaged generators

690

Successful skill checks

22,019

Exit gates opened

179

Hex totems cleansed

52

Hex totems blessed

1

Chests opened

835

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

127

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

175

Great skill checks while injured

462

Swap held Survivor items for new ones from chests (counts once per chest)

308

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,453

Finished repairs of generators while injured

108

Chests opened with a key

5

Boldness actions

Boldness actions

Vaults in chase

1,412

Hits dodged by vaults

144

Basic attacks and projectiles dodged

1,839

Escapes after stunning killer using pallet

205

Escapes from killer gasp

24

Hooks sabotaged

81

Chases escaped after being injured in this chase

964

Chases lost by hiding in locker

18

Revealed killer aura

669

Unhooked yourself

9

Amount of screams

5,614

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,360

Blind killer using flashlight

66

Perform a fast vault within 3 seconds of getting hit

373

Pallet stun the Killer while holding a rare, common, or uncommon item

193

Trials where you've revealed or seen the Killer's aura 11+ times

2,258

Escapes

Escapes

Total escapes

399

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

3

Escapes with new item

186

Escapes with somebody else item

2

Escapes being injured with for over half a match

19

Escapes while being downed at most once

248

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

352

Escapes healthy or injured through hatch

33

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,092

Obsessions sacrificed

198

Kills (Memento mories)

143

Kills (Memento mories) or sacrifices after last generator

256

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

214

Survivors hooked before single generator was repaired

378

Survivors hooked in endgame

128

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

466

Generators damaged with Undetectable effect

91

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

1

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

231

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

297

Oblivious effect applied

892

Survivors with Exposed effect downed

77

Survivors downed while carrying another survivor

12

Make unique survivors scream

1,865

Survivors hit with haste effect

172

Injure or down survivors who are Hindered

72

Survivors that holding Special Item hit

301

Survivors downed next to a raised pallet

1,399

Survivors downed in Exit Gate

43

Survivors downed withit 30 seconds of breaking pallet or wall

68

Preventing escape

Preventing escape

Survivors grabbed from locker

168

Hatches closed

93

Survivors hit after they drop a pallet during chase

668

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

1,358

Killer vaults in chase

537

Survivors grabbed while performing a vault

21

Meters fallen

2,948

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

236

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

81

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

135

Survivors put to sleep (The Nightmare)

654

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

33

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

30

Damage Survivor pursued by a Guard (The Knight)

26

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

41

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

46

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

120

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

253

Survivors downed while speared (The Deathslinger)

93

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

96

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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