Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,826,330

Max blood points amount spent on one character

2,430,000

Highest prestige level

4

Mystery boxes opened

47

Time played

191h 39m

Time played in last two weeks

13h 2m

Blood points per hour

145,193

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

187

Ultra rare addon warded without a protection ward

67

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 37%

19 / 51

Survivor
Got 19 Left 32
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

62

Ultra rare offering burned

50

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 432 Kuiniya 27 830 568 11 287 1 488
94 433 Reysaya 27 829 746 224 199 738
94 434 Bay Bolete 27 827 778 2 1 339 6 047
94 435 dreadheadtae 27 826 330 168 129 538
94 436 Danilo 27 825 410 1 078 730 2 702
94 437 tena 27 822 798 950 280 829
94 438 Boss 27 821 859 431 57 234

Currently at

94 435 place

dreadheadtae needs another

1 448 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

290

Obsessions healed

70

Survivors healed while you are injured

77

Survivors healed while rest are injured

124

Survivors unhooked

585

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

37

Protection hits for unhooked survivors

66

Protection hits for carried survivors

20

Survivors saved using pallet

7

Survivors affected with boon totems

610

Survivors affected with speed boost

1

Recovered from dying state

52

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

4

Heals completed after all generators have been completed

17

Safe unhooks while broken

5

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

272

Repaired generators

538

Repaired damaged generators

178

Successful skill checks

8,980

Exit gates opened

56

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

134

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

119

Great skill checks while injured

204

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,282

Finished repairs of generators while injured

56

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

512

Hits dodged by vaults

41

Basic attacks and projectiles dodged

863

Escapes after stunning killer using pallet

185

Escapes from killer gasp

19

Hooks sabotaged

104

Chases escaped after being injured in this chase

321

Chases lost by hiding in locker

4

Revealed killer aura

109

Unhooked yourself

8

Amount of screams

2,197

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

39

Perform a fast vault within 3 seconds of getting hit

112

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

129

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

0

Escapes with new item

22

Escapes with somebody else item

2

Escapes being injured with for over half a match

19

Escapes while being downed at most once

76

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

113

Escapes healthy or injured through hatch

10

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

168

Obsessions sacrificed

46

Kills (Memento mories)

76

Kills (Memento mories) or sacrifices after last generator

58

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

45

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

125

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

188

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

169

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

100

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

18

Make unique survivors scream

431

Survivors hit with haste effect

114

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

384

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

63

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

10

Survivors hit after they drop a pallet during chase

213

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

363

Killer vaults in chase

151

Survivors grabbed while performing a vault

17

Meters fallen

827

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

31

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

143

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

52

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

35

Survivors with Broken effect downed

33

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

24

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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