Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,193,395

Max blood points amount spent on one character

2,630,000

Highest prestige level

7

Mystery boxes opened

29

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

208

Ultra rare addon warded without a protection ward

16

Survivor rank
Iridescent IV

Iridescent IV

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

79

Ultra rare offering burned

22

Killer rank
Gold II

Gold II

3 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 653 Abysalhunters 24 959 817 945 51 177
91 654 ProtectiveErthan 24 959 406 69 100 496
91 655 麻甩佬 24 958 581 356 193 807
91 656 PANSHEVIK 24 957 759 125 82 317
91 657 Venom.exe 24 954 001 699 118 690
91 658 Sky2o 24 950 485 185 161 757
91 659 ImaGreeksi 24 950 371 69 181 704

Currently at

91 656 place

PANSHEVIK needs another

822 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

340

Obsessions healed

62

Survivors healed while you are injured

62

Survivors healed while rest are injured

100

Survivors unhooked

386

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

43

Survivors healed that come to you first

36

Protection hits for unhooked survivors

35

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

35

Survivors affected with speed boost

0

Recovered from dying state

34

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

2

Heals completed after all generators have been completed

22

Safe unhooks while broken

1

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

138

Repaired generators

339

Repaired damaged generators

110

Successful skill checks

6,527

Exit gates opened

35

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

66

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

20

Great skill checks while injured

113

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,836

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

367

Hits dodged by vaults

46

Basic attacks and projectiles dodged

596

Escapes after stunning killer using pallet

125

Escapes from killer gasp

21

Hooks sabotaged

14

Chases escaped after being injured in this chase

183

Chases lost by hiding in locker

3

Revealed killer aura

124

Unhooked yourself

4

Amount of screams

1,681

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,800

Blind killer using flashlight

108

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

186

Trials where you've revealed or seen the Killer's aura 11+ times

21

Escapes

Escapes

Total escapes

85

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

17

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

56

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

75

Escapes healthy or injured through hatch

6

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

141

Obsessions sacrificed

39

Kills (Memento mories)

64

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

91

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

107

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

142

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

128

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

5

Make unique survivors scream

320

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

352

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

134

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

17

Survivors hit after they drop a pallet during chase

190

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

94

Killer vaults in chase

111

Survivors grabbed while performing a vault

7

Meters fallen

533

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

88

Blink attacks (The Nurse)

30

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

153

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

73

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

64

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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